Hello.
When calling "Open Save Screen" directly from a Map Event, saving works without any issues. However, if "Open Save Screen" is called inside a Common Event (Trigger: None) via the "Call Common Event" command, the save screen opens, but selecting a slot results in a buzzer SE, making saving impossible.
Steps to Reproduce:
Create a clean project with only [MZ - Eli Book 6.1.2] enabled.
Test A (Direct Call - PASS): Create a Map Event with the command Open Save Screen. Execute it during playtest → Select a slot → Save succeeds.
Test B (Common Event Call - FAIL):
Create a Common Event (Trigger: None) containing the Open Save Screen command.
Create a Map Event with the command Call Common Event pointing to the common event above.
Execute it during playtest → Save Screen opens → Select a slot → Buzzer SE plays, save fails.
No errors are logged in the F12 developer console.
Environment:
RPG Maker MZ Version: 1.10.0(Steam)
Plugin Name & Version: Testing was conducted using only the MZ - Eli Book 6.1.2 plugin.
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