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RNB Games

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A member registered Nov 13, 2016 · View creator page →

Creator of

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Join me at discord and I can help you

Just a heads-up: the load/save system is not implemented yet. The options are visible in the menu, but they don’t function at the moment.

Hi there! This template is designed to be a solid foundation for creating your own FPS game, so it’s not a full game on its own, but it does include a complete demo scene where you can run around, shoot, interact with objects, and test all the systems in place (movement, weapons, enemies, UI, etc.).

That said, If there’s something specific you’d like to see or test in a more “game-like” format, let me know!

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In my Godot project, I use the navigation agent 3D so the monsters can move avoiding objects and walls automatically, and  use the built-in algorithm to find the shortest route to the target.  If you like to make the monsters move like in the classic doom, then you should do it manually. 

In Doom,  the monster checks where its target is, and chooses a new direction to move out of 8 possible directions (i.e. monsters never walk by arbitrary lines, only horizontal, vertical, or diagonal movements are allowed). 

Then  checks if new direction doesn't require 180 degrees turn (because such turning is forbidden).  if new direction doesn't require a turn,  checks if can move in that new dir (i.e. simulates a step). if movement is allowed, we're done.

Now, if the monster cannot move into new direction (or new direction requires a 180-turn), then there is a chance (roughly 70%) for monster to turn left or right (by random, and again, with movement checking).

If all new pathes are blocked, the monster finally tries to turn around -- this is the only case when it does 180 degree turn. that's why monsters "run away" from the player in narrow corridors -- they simply cannot turn around.

This is basically it. no complex logic or pathfinding, so-called AI is quite dumb. the illusion of more-or-less smart movement comes from map design, and from the feature of human brains to see patterts of smart behavior everywhere. ;-)

Hi, the template works with godot 4.2.1

I haven’t tested it with earlier versions, so I strongly recommend sticking with 4.2.1 for the best compatibility.

It's some sort of isometric camera, but it's easy to config if u want a different one. I can help if you need assistance 

Yes! Check it out 3D Racing Template

That would be pretty awesome!

Hi there ! In my ko-fi page, if you click where it says "tip" and then choose "pay with debit or credit card", enter a valid email and your card data.You don't need a paypal account. Let me know if that works. Thanks.

In my Tanks! Template I improved the enemy AI. It has a patrol state going to random areas instead of an idle state. If the player is on sight it shoots. If the player is near enough but not in sight, then it goes in a pursuit mission. But if the player goes away too far, the enemy moves in random directions until it finds the target again.

The enemy can "see" the player or "hear" when the player is near. Then pursuit and shoot when the player is on sight. If the player it out of sight and far from the hear area, it goes back to an idle state.

Thank you for your support!

No, that's something I have to add

In a few weeks I hope

No. You can download all versions with just one purchase 

Do you want the Wolfenstein sprites? Check the 3.5 version

Hi! send me a PM to my discord and let's talk about your idea

Hi! You can use my 2D platformer template

Thanks! Your words mean a lot to me. I'm glad you like it!

Hola! Si, este template te sirve como base para no tener que programar todo desde cero y luego le cambias los assets y le agregas las mecánicas que vos quieras. Es gratis!, así que podés probarlo para ver si te sirve

Thanks!

Hi there! Road fighter is a great game! it was one of the first games I tried to clone in Constuct 2 back in the days. I can't promise anything right now, but I will consider making a Godot template  in the near future 

Thanks, gonna fix it soon

hi! MIT licence. You should use your own assets though 

Hi there! The plugin is already installed. I downloaded the template and tested it, and it seems to work fine for me. Which version of Godot are you using? Please note that you need to use Godot 4.2.x,  otherwise, it won’t work

When I started whith this project, I soon realized that not many people make this kind of games these days. So, I thought I should give it a try as it is. And if there is enough interest, I am going to upgrade the project as I did with many other templates that I have released. Stay tuned!

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Que raro, Godot puede correr en una tablet o incluso en un smartphone (android o iphone). El tema es que G4 aporta un monton de mejoras tanto en 2D como en 3D, y te las estarías perdiendo

Hola! La única versión disponible es Godot 4.2.  Si tu preguntaba tiene que ver con compatibilidad con HTML para que se pueda jugar en el navegador, creo que con Godot 4.3 eso quedó solucionado.

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hi! I am updating every project to 4.3 (this included) Expect it soon

Sure! Join here

It's a shame the models doesn't have textures (fbx ). The models should be separated in different files (missile ammo, tank, trees, rocks, etc)

Thanks! Good enough to be just a prototype I made in a couple of days

Hi! Reach me at discord and we can figure it out.

Hi there! I'm working in a few new projects right now, so I don't have a release date yet. I hope this new features could be ready in a couple of months.

Hi there, reach me at my discord channel here so I can help you out. Thanks

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You can join my Discord channel here

Mmm what about Payoneer? Can you use it in your country? Where are your from by the way?  The thing with credit cards in itch.io is that as I am not an US citizen, the IRS charges me 30% of my income in taxes, itch holds my money for a few days and then charges me a fee for withdrawal. I can't do these sales with that payment method. Let's figure this out!

Let me see what I can do.

Hi there! It seems that everyone is getting an error with the payment method! Let me see what I can do.

Hi there ! In my ko-fi page, if you click where it says "tip" and then choose "pay with debit or credit card", enter a valid email and your card data.You don't need a paypal account. Let me know if that works. Thanks.