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Cukia "Sugar" Kimani

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A member registered Dec 15, 2014 · View creator page →

Creator of

Recent community posts

We played it. Here's our live feedback. YouTube (with timestamp)  

(1 edit)

We played it. Here's our live feedback. YouTube (with timestamp)  

We played it. Here's our live feedback. YouTube (with timestamp)  

We played it. Here's our live feedback. YouTube (with timestamp)  

(3 edits)

We played it! Here's our feedback commentary.  

Thank you! 🙏
We had a lot of fun putting it together. 

Yeah, yeah 🙌
Thanks for playing!

Here you go. Pearl by Adelyn Paik
Thanks for the playing. 

If there's a VOD let us know. We love watching people play our game. Thanks for checking it out. 😊

Thank you for playing. We were inspired by the HBO show, Barry. 

Thank you! We're glad you enjoyed playing it. We'd love to add more furniture and apartment layouts.

That's a stylish house! Thanks for all the kind words but most importantly playing the game. 😊

That was a fun watch! Thanks for playing and making a video. 

Thanks for playing! It's not just you. The wall issue is annoying and we've got it on our list to fine tune and automatically place it right against the wall. 

We love that you practiced before the real thing. We (Riker and I) made a game about moving into our house that was the precursor to IKEELYA. Thank you for playing! ❤️

What a treat! I'm so keen to see the game expanded. 

Thanks for playing AND showing us your beautiful apartment. 

Thanks for playing the game. 🙏 We're working on bringing more furniture and more targets. Follow us on itch and stay in the loop. 

Lovely! Glad you enjoyed it and thanks for playing. 🙏 Follow us on itch and you'll know when we drop a new game. 

Right here is fine. We're going updating the game and making a new page. So, it's fine. Thanks for playing. <3

I smiled the whole way through! This was awesome. I kept going just to feel/hear what was next. I definitely had the urge to discover what was right around the corner.

Oooh. The animations and sfx really make the digging satisfying. I wish the map was live and showed where you were in relation to stuff. I felt like I was mindlessly walking around but the diggin kept me going! 

Great experience playing this. I had trouble getting passes the Temple. Initially was feeling quite engaged by the narrative and after trying time and time again at the temple. I just started min maxing as much as possible the stats to get passed but unfortunately couldn't. The UI/UX is really nice apart from the visual indication on the map for the currently selected location it felt great. I really enjoyed the decryption of the text.

Hahaha. The creatures are great. I liked trying to see what I could make. 

Whao! Enjoyed the gun play. I wish there was better feedback on destroying enemies. 

I enjoyed walking around exploring the maze. I definitely felt the urge to discover what was in the secret room. 

Hey. Thanks for checking it out! I've updated the build to allow fullscreen at 1080p plus a resizeable window when windowed. 

Thanks! I love the ideas you mention about having the blobs "react" to the music. 

Thanks for the feedback. 🙏

Uhm... I think Clayxels can be used for something bigger. You just need to know it's limitations. 

This was 🔥. Reading aint even my jam but that dialogue, gahd damn hella spicy. 😊
I'm a fan. 🙌

I've been working on a bare bones Unity3D pixel editor. Almost done with the base features.

Here are a few gifs