here's the link for my autobattler, https://panquax.itch.io/glory-ghosts
i'd appreciate any feedback! especially if the amount of reading isn't too overwhelming for new players. I wanted to create deep systems but the cost of that is that there is a lot of reading in the beginning. Other than that, how do you like the game loop and how do you feel about current synergies/possibilities. Are they deep enough to make this game appealing for wider audience?