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Object-Oriented Programming in Dart (OOP)
OOP is a programming paradigm built around the concept of “objects,” which are instances of “classes.” Think of a class as a blueprint and an object as a specific item built from that blueprint. OOP aims to model real-world entities and their interactions within software.
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Key Principles of OOP:
- Abstraction: Hiding complex implementation details and showing only essential information to the user.
- Encapsulation: Bundling data (attributes) and the methods (functions) that operate on that data within a single unit (the class). This helps protect data integrity.
- Inheritance: Creating new classes (child classes) based on existing ones (parent classes), inheriting their properties and behaviors. This promotes code reuse and establishes relationships between classes.
- Polymorphism: The ability of objects of different classes to respond to the same method call in their own specific way. This allows for flexibility and extensibility.











