NVIDIA Blueprints
NVIDIA Blueprints are reference workflows for agentic and generative AI use cases. Enterprises can build and operationalize custom AI applications, creating data-driven AI flywheels, using Blueprints along with NVIDIA AI and Omniverse libraries, SDKs, and microservices. Blueprints also include partner microservices, reference code, customization documentation, and a Helm chart for deployment at scale. With NVIDIA Blueprints, developers benefit from a unified experience across the NVIDIA stack, from cloud and data centers to NVIDIA RTX AI PCs and workstations. Use NVIDIA Blueprints to create AI agents that use sophisticated reasoning and iterative planning to solve complex problems. Check out new NVIDIA Blueprints, which equip millions of enterprise developers with reference workflows for building and deploying generative AI applications. Connect AI applications to enterprise data using industry-leading embedding and reranking models for information retrieval at scale.
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NVIDIA Omniverse USD Composer
Accelerate advanced scene composition and assemble, light, simulate, and render 3D scenes in real-time. NVIDIA Omniverse™ USD Composer (formerly Create) is a reference application for large-scale world-building and scene composition for Universal Scene Description (USD)-based workflows. It lets you say goodbye to pipeline bottlenecks with just a simple app connection. Technical artists, designers, and engineers can now quickly assemble complex and physically accurate simulations and 3D scenes in real time and collaboratively with other team members with ease. Combine separate design files from top industry tools into one aggregated project to iterate freely and infinitely. USD Composer takes care of tracking modifications and updating the combined project data with unprecedented ease so you can iterate even more. Export photoreal renderings as high-fidelity images and 360-degree panoramas or high-quality captures with a movie tool.
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NVIDIA Omniverse Machinima
Omniverse™ Machinima beta is a reference application that enables users to collaborate in real-time to animate and manipulate characters along with their environments inside virtual worlds. For technical artists, content creators, and industry professionals who want to utilize high-fidelity renders from inside of these virtual worlds, Omniverse Machinima gives you the tools to easily make game cinematics. Experience stunning realism at your fingertips, faster than ever. With the NVIDIA MDL material library, every surface, material, and texture is as real as it gets, and the multi-GPU enabled Omniverse RTX Renderer allows you to easily toggle between real-time ray-traced and referenced path-traced mode for scenes that are true-to-reality. Go from audio to animation in no time at all. Simply record your manifesto or sample your favorite movie lines and watch your character’s face and body come alive with Audio2Face and Audio2Gesture technology.
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NVIDIA Omniverse ACE
NVIDIA Omniverse™ Avatar Cloud Engine (ACE) is a suite of real-time AI solutions for end-to-end development and deployment of interactive avatars and digital human applications at-scale.
Enjoy realistic, advanced avatar development without the need for specialized expertise, equipment, or manually intensive workflows. With cloud-native AI microservices and AI workflows like Tokkio, Omniverse ACE enables you to build realistic avatars quickly.
Bring your avatars to life using rich software tools and APIs, including Omniverse Audio2Face for simplified 3D character animation, Live Portrait for 2D image animation, Conversational AI solutions like NVIDIA Riva for natural speech- and translation-AI-based interaction, and NVIDIA NeMo for natural language processing.
Build, configure, and deploy your avatar application across any engine in any public or private cloud. Whether you have real-time or offline requirements, Omniverse ACE enables you to develop and deploy your avatar.
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