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path: root/src/plugins/renderers/rhi/renderer
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* RHI: ensure there is always a valid m_currentUpdatesAurélien Brooke2024-02-281-14/+6
* RHI: add support for Int and HalfFloat attributesAurélien Brooke2024-02-281-0/+22
* RHI Shader: move the vectors around instead of copying themAurélien Brooke2024-01-222-48/+46
* Enable uniform buffer for RHI compute shadersPhilip Schuchardt2024-01-161-2/+3
* Fix issue with camera shaking with large offset valuesMike Krus2024-01-151-2/+10
* Readability: use empty() instead of size() to check for emptinessAurélien Brooke2024-01-132-3/+3
* RHI renderer: fix crash when executing a draw RV after a compute RVAurélien Brooke2024-01-131-1/+9
* RHIRenderer: handle RenderTargets that target Left/Right backbuffersPaul Lemire2023-11-092-13/+56
* Upload skinningPalette uniform to shaders with the RHI backendGerber Lóránt Viktor2023-07-222-1/+9
* Adapt to the RHI API conceptLaszlo Agocs2023-05-227-7/+7
* Resolve QTransform symbol ambiguity in unity buildAmir Masoud Abdol2023-04-131-44/+42
* Silence a type conversion warningAmir Masoud Abdol2023-04-031-1/+1
* Remove qmake build filesMike Krus2023-03-171-28/+0
* Remove qsizetype to int narrowing conversionsAurélien Brooke2022-12-211-1/+1
* RHI: fix the leak of QRhiResourceUpdateBatchAurélien Brooke2022-12-191-2/+2
* RHI renderer: fix crash in Renderer::sendShaderChangesToFrontend()Aurélien Brooke2022-12-151-0/+6
* RHI: Fix memory leak in RenderCommandTasuku Suzuki2022-11-292-0/+7
* Fix unused parameter warnings on WindowsJohannes Kauffmann2022-10-281-0/+4
* RHI: Set default render target for RenderCaptureYAMAMOTO Atsushi2022-10-261-1/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-203-6/+6
* Port to new Q_UNREACHABLE_RETURN()Marc Mutz2022-10-201-4/+2
* RHI backend: set texture handle on the frontend nodePaul Lemire2022-08-111-19/+42
* Follow QRhi instance step rate type changeLaszlo Agocs2022-07-131-1/+1
* RenderViewBuilder: use QAspectManager::idealThreadCountPaul Lemire2022-07-121-3/+2
* Fix 3D Render Capture crashed issueYAMAMOTO Atsushi2022-06-292-0/+4
* fix RHI Renderer build for qmakeYAMAMOTO Atsushi2022-06-281-0/+2
* RHI: fix Rhi::Renderer that creating bad QImage instanceYAMAMOTO Atsushi2022-06-241-2/+3
* Remove unused local variableYAMAMOTO Atsushi2022-06-241-1/+0
* Use SPDX license identifiersLucie Gérard2022-06-2223-881/+53
* Fix Light Uniform handlingPaul Lemire2022-06-162-15/+36
* Fix some compile warningsMike Krus2022-06-035-18/+20
* Move RHI command executer to separate namespaceMike Krus2022-05-174-7/+11
* RHIShader: fix iterator mismatchGiuseppe D'Angelo2022-03-281-1/+1
* RHI: Fix content not updated when using OnDemand and switching texturesPaul Lemire2021-11-241-0/+5
* Replace QT_BEGIN_LICENSE:LGPL3 headerKai Köhne2021-08-102-20/+26
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-241-7/+7
* Fix a number of MSVC int conversion warningsFriedemann Kleint2021-01-295-20/+20
* Remove QFrameAllocator (again)Mike Krus2021-01-114-7/+0
* Clean up error loggingMike Krus2021-01-111-43/+49
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-12-222-5/+5
* RHI: compute viewport based on rendertarget sizePaul Lemire2020-12-161-6/+7
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-013-22/+1
* OpenGL renderer: fix use of outdated VAO when shader is reloadedPaul Lemire2020-12-011-2/+0
* RHI: restore QBufferCapture featurePaul Lemire2020-12-012-8/+5
* RHI: handle uniforms of type arrays properlyPaul Lemire2020-11-281-0/+30
* Use RHI's clipSpaceCorrMatrix for backend where Y is not upPaul Lemire2020-11-262-13/+11
* RHI: handle compute commandsPaul Lemire2020-11-242-149/+55
* RHI: add attr name/type when issuing warning about unsupported typePaul Lemire2020-11-231-1/+1
* Introduce QGeometryRenderer::sortIndexMike Krus2020-11-201-0/+4
* Fix deprecated API usage and compile warningsMike Krus2020-11-203-23/+6