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* Correct license for test filesLucie Gérard2024-04-231-1/+1
* Remove qmake build filesMike Krus2023-03-171-15/+0
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-241-1/+1
* tests: fix a bunch of -Wsign-compareMarc Mutz2022-07-121-31/+31
* Add license headers to cmake filesLucie Gérard2022-07-081-0/+3
* Use SPDX license identifiersLucie Gérard2022-06-221-27/+2
* Fix tests that have to run with opengl backendPaul Lemire2021-07-291-0/+5
* Fix deadlock when running with QT3D_MAX_THREAD_COUNT=1Paul Lemire2020-12-011-2/+2
* Use internal CMake APIMike Krus2020-10-071-2/+2
* Move sync jobs to a common place so that they can be used by rhi and openglPaul Lemire2020-08-261-1/+2
* Fix missing override warningPaul Lemire2020-08-131-2/+2
* Use QList instead of QVector in testsJarek Kobus2020-07-091-1/+1
* Move and adapt RendererCache to share amongst renderer pluginsPaul Lemire2020-07-071-4/+4
* Share code between renderer pluginsPaul Lemire2020-07-071-2/+2
* QAspectJob: switch to using std::vectorPaul Lemire2020-07-021-43/+51
* Switch to std::vector in QRenderAspect backend and OpenGL rendererPaul Lemire2020-06-301-7/+13
* Remove the OpenGL Render ThreadMike Krus2020-06-191-1/+1
* Add support for building with CMakeMike Krus2020-05-222-5/+37
* Adjust number of jobs based on number of render pathsMike Krus2020-04-141-5/+9
* Merge gatherer and caching jobsMike Krus2020-03-061-3/+2
* Move common job handling out of RendererMike Krus2020-03-061-10/+14
* Move classes in OpenGL renderer plugin into an OpenGL namespacePaul Lemire2020-02-051-24/+25
* Make the OpenGL renderer a pluginPaul Lemire2020-02-052-0/+684