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path: root/code/AssetLib/FBX/FBXDocument.h
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* Refactorings: glTF cleanups (#6028)Kim Kulling2025-03-051-1/+1
* Bugfix/cosmetic code cleanup (#5947)Kim Kulling2025-01-071-7/+7
* Add 2024 to copyright infos (#5475)Kim Kulling2024-02-231-1/+1
* Changed #define FBX_FOV_UNKNOWN to const float kFovUnknownsfjohnston2023-07-231-3/+4
* Correct from full FOV to assimp half-fov in camera. Compute from filmWidth an...Scott Johnston2023-06-151-1/+5
* Merge branch 'SmallAllocationFixInFBXLoader' of https://github.com/FlorianBor...Kim Kulling2023-05-151-2/+6
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| * Merge branch 'master' into SmallAllocationFixInFBXLoaderKim Kulling2022-09-081-10/+10
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| * | merge failure, parts in this file were missingFlorian Born2022-04-211-2/+2
| * | Proper destruction of individual objectsFlorian Born2022-04-201-0/+2
| * | All allocation changesFlorian Born2022-04-201-0/+2
* | | bugfix remove duplicated data.Jackie95272023-03-041-4/+5
* | | Apply various clang-tidy checks for smartprs and modern C++ typesAaron Gokaslan2022-11-081-12/+12
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* | Merge branch 'master' into kimkulling/create_skeleton_data_issue_4015Kim Kulling2022-06-021-28/+20
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| * Forget to save file.kimkulling2022-03-091-1/+1
| * Fix missing members and do some small refactorings.kimkulling2022-03-091-30/+22
* | Generate container for skeleton during FBX-ImportKim Kulling2022-04-281-13/+13
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* Update copyrightsKim Kulling2022-01-101-1/+1
* Fix spelling mistakeIOhannes m zmölnig2021-10-081-1/+1
* Fixed:Pankaj Tyagi2021-06-231-0/+5
* Update copyrights to 2021.Kim Kulling2021-02-281-1/+1
* Don't need operator< either.Malcolm Tyrrell2020-11-271-5/+0
* textures_converted keys can just be pointersMalcolm Tyrrell2020-11-261-30/+0
* replace NULL and avoid ai_assert with more than 2 tests.Kim Kulling2020-06-231-5/+6
* Move format importer and exporter into its won folder.Kim Kulling2020-05-021-0/+1215