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path: root/code/AssetLib/FBX/FBXProperties.cpp
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* Refactorings: glTF cleanups (#6028)Kim Kulling2025-03-051-1/+1
* Bugfix/cosmetic code cleanup (#5947)Kim Kulling2025-01-071-16/+4
* Remove deprecated c++11 warnings (#5576)Kim Kulling2024-05-151-1/+0
* Add 2024 to copyright infos (#5475)Kim Kulling2024-02-231-1/+1
* Explicitly default all empty dtorsAaron Gokaslan2022-08-251-19/+13
* Update copyrightsKim Kulling2022-01-101-1/+1
* Apply various performance fixes from clang-tidyAaron Gokaslan2021-06-221-5/+4
* PBR material supportTom spot Callaway2021-05-031-1/+1
* style fix - initializing and assigning empty std::string properlyKrishty2021-04-161-1/+1
* Update copyrights to 2021.Kim Kulling2021-02-281-1/+1
* Improvements & styleMalcolm Tyrrell2020-12-031-10/+23
* New 3ds Max PBR Materials in FBXMalcolm Tyrrell2020-12-011-1/+11
* fix for fbx files using stringray materials;Sahin Serdar Kocdemir2020-10-091-1/+10
* replace NULL and avoid ai_assert with more than 2 tests.Kim Kulling2020-06-231-3/+3
* Move format importer and exporter into its won folder.Kim Kulling2020-05-021-0/+239