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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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/
src
/
quick3d
/
qquick3dprincipledmaterial_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix access to materials VertexColorMaskFlags in QML
Sadegh Taghavi
2025-01-02
1
-0
/
+1
*
Add missing 6.8 revision tags in new Material properties
Andy Nichols
2024-06-04
1
-21
/
+21
*
Add Fresnel Scale and Bias
Sadegh Taghavi
2024-04-10
1
-0
/
+39
*
Add support to use a single-channel of a texture as a 3-channel map
Sadegh Taghavi
2024-03-20
1
-0
/
+30
*
Invert opacity mask option
Sadegh Taghavi
2024-03-15
1
-2
/
+7
*
Vertex color as mask
Sadegh Taghavi
2024-02-23
1
-0
/
+48
*
Fix dual-normal clear coat
Sadegh Taghavi
2024-02-07
1
-0
/
+11
*
fix unity builds
Tim Blechmann
2024-02-02
1
-0
/
+2
*
Enable vertex colors by default
Inho Lee
2023-02-07
1
-1
/
+1
*
Add vertexColorsEnabled property to PrincipledMaterial
Kristoffer Skau
2022-09-01
1
-1
/
+11
*
Improve updatePropertyListener
Christian Strømme
2022-07-12
1
-2
/
+0
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Qualify TextureChannelMapping in Q_PROPERTY for thicknessChannel
Andy Nichols
2021-12-08
1
-1
/
+1
*
Add support for KHR_materials_ior to PrincipledMaterial
Andy Nichols
2021-12-07
1
-1
/
+10
*
Add support for KHR_materials_volume to PrincipledMaterial
Andy Nichols
2021-12-07
1
-1
/
+32
*
Qualify TextureChannelMapping in Q_PROPERTY
Ulf Hermann
2021-12-07
1
-8
/
+8
*
Add support for KHR_materials_transmission to PrincipledMaterial
Andy Nichols
2021-11-23
1
-1
/
+21
*
Add support for KHR_materials_clearcoat to PrincipledMaterial
Andy Nichols
2021-11-11
1
-1
/
+46
*
Fix up some missing things with Parallax Mapping
Andy Nichols
2021-11-10
1
-2
/
+2
*
Add missing revisions for the parallax mapping APIs
Christian Strømme
2021-06-24
1
-5
/
+5
*
Remove the qml revisioning for 1.x
Christian Strømme
2021-06-23
1
-17
/
+16
*
Add support for Parallax Occlusion Mapping in PrincipledMaterial
Andy Nichols
2021-05-26
1
-2
/
+29
*
Fix to deal with emissive properties
Inho Lee
2021-04-28
1
-5
/
+5
*
Clazy: MOC needs signatures to be fully qualified for SLOTS/INVOKABLES
Andy Nichols
2021-02-08
1
-14
/
+14
*
Clean up assimpimporter code and fix incorrect initial values
Inho Lee
2020-11-26
1
-1
/
+0
*
Remove the connection map in the principled and default material
Christian Strømme
2020-11-12
1
-1
/
+0
*
Add PrincipledMaterial.Opaque for gltf's Opaque in alphaMode
Inho Lee
2020-11-04
1
-1
/
+2
*
Remove the shared pointer around the scene manager
Christian Strømme
2020-10-27
1
-1
/
+1
*
Move updatePropertyListener() and ConnectionMap out of QQuick3DObject
Christian Strømme
2020-10-27
1
-1
/
+1
*
Make Custom-Principled identical, default to 0 in metalness everywhere
Laszlo Agocs
2020-10-08
1
-1
/
+8
*
Make the PrincipledMaterial render as intended
Andy Nichols
2020-09-16
1
-10
/
+3
*
Remove unsupported blendmodes
Kaj Grönholm
2020-09-10
1
-4
/
+1
*
Introduce point size and line width
Laszlo Agocs
2020-08-31
1
-1
/
+14
*
Update QML versioning and type registration
Paul Olav Tvete
2020-08-28
1
-16
/
+19
*
Sanitize alphaMode
Laszlo Agocs
2020-08-18
1
-2
/
+2
*
Fix type API
Christian Strømme
2020-03-04
1
-3
/
+1
*
Make property update connections unique
Antti Määttä
2020-02-11
1
-7
/
+1
*
Code clean-up: unnecessary-value-param
Christian Strømme
2020-02-10
1
-1
/
+1
*
Fix scene manager node references
Antti Määttä
2020-02-07
1
-2
/
+2
*
Fix the default texture channels in the principled material
Christian Strømme
2020-01-31
1
-4
/
+4
*
Implement support for packing single channel textures to alpha
Antti Määttä
2019-12-17
1
-1
/
+20
*
Dirty front-end objects when rendernode is created
Miikka Heikkinen
2019-12-11
1
-0
/
+1
*
Remove the vertexLighting mode in the materials
Christian Strømme
2019-11-20
1
-1
/
+0
*
Change default value of DefaultMaterial.lighting to FragmentLighting
Norihito Tohge
2019-11-15
1
-1
/
+1
*
Change BlendMode enum Normal to SourceOver
Christian Strømme
2019-10-30
1
-2
/
+2
*
Finish sceneRenderer -> sceneManager rename
Johan Klokkhammer Helsing
2019-10-27
1
-1
/
+1
*
Material: Fix enum prefixing in the principled material
Christian Strømme
2019-10-27
1
-23
/
+23
*
Material: Remove the emissivePower property from the principled material
Christian Strømme
2019-10-27
1
-4
/
+0
*
Add dirty flag for the IOR property
Christian Strømme
2019-10-01
1
-1
/
+2
*
Add support for Alpha Blend Mode and cutoff to PrincipledMaterial
Andy Nichols
2019-09-30
1
-4
/
+33
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