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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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src
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runtimerender
Commit message (
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Author
Age
Files
Lines
*
Fix codechecker warnings
HEAD
dev
Jonas Karlsson
2 hours
1
-7
/
+4
*
Improve node collection and frame prep
Christian Strømme
3 days
29
-637
/
+1852
*
Minor clean-up of the renderable classes
Christian Strømme
3 days
6
-16
/
+24
*
Fix override flag in the QSSGRenderableNodeEntry
Christian Strømme
3 days
1
-1
/
+1
*
Lightmapping: Use texels-per-unit based sizes
Jonas Karlsson
5 days
3
-8
/
+28
*
Lightmapping: Add NLM GPU denoising support
Jonas Karlsson
5 days
9
-253
/
+1205
*
Lightmapping: Use new custom file format
Kristoffer Skau
5 days
14
-237
/
+294
*
Lightmapping: add custom lightmap file format
Jonas Karlsson
5 days
3
-0
/
+660
*
Lightmapping: Structure change
Kristoffer Skau
5 days
6
-49
/
+148
*
Lightmapping: Improve progress tracking for baking
Kristoffer Skau
5 days
2
-90
/
+275
*
Lightmapping: Improve BakingStatus enum
Kristoffer Skau
5 days
2
-34
/
+38
*
CMake: Add PURL and CPE info to 3rd party attribution files
Alexandru Croitor
6 days
1
-0
/
+1
*
blendLine(): fix out of bounds read/write
Jonas Karlsson
2025-05-14
1
-4
/
+10
*
Add warnings for OIT when it is not supported
Antti Määttä
2025-05-07
2
-0
/
+11
*
Some improvements to qssgrendercamera
Christian Strømme
2025-04-08
11
-201
/
+288
*
lightmapping: use human-readable duration output
Kristoffer Skau
2025-04-03
1
-19
/
+42
*
Disable oit if samplerVariables are not supported
Antti Määttä
2025-04-03
1
-1
/
+1
*
Fix OIT alpha applied twice
Antti Määttä
2025-03-25
1
-1
/
+1
*
Fix oit with custom materials
Antti Määttä
2025-03-25
1
-1
/
+1
*
Follow the addition of signed integer texture formats
Laszlo Agocs
2025-03-19
1
-2
/
+6
*
Mark qssgrenderloadedtexture as security sensitive
Christian Strømme
2025-03-11
1
-0
/
+1
*
Remove references to removed shadow blur shaders
Jonas Karlsson
2025-03-05
2
-28
/
+0
*
Make module ready for source SBOM checking
Lucie Gérard
2025-02-25
2
-1
/
+1
*
fix crash caused by static lambda closure capture
Ilya Flikov
2025-02-24
1
-1
/
+1
*
Use shadowmap index in texture name lookup
Jonas Karlsson
2025-02-14
1
-2
/
+3
*
Fix crash due to multiview rendering
Christian Strømme
2025-02-13
1
-1
/
+1
*
InfiniteGridPass: Should not be rendered as wireframe
Andy Nichols
2025-02-07
1
-0
/
+1
*
Directional Lights should always reset qt_lightAttenuation
Andy Nichols
2025-02-05
1
-0
/
+3
*
DebugDrawPass: Fix validation errors and support MultiView
Andy Nichols
2025-02-05
3
-4
/
+6
*
Correct some errors in the ShaderKey string generation
Andy Nichols
2025-02-05
1
-3
/
+4
*
Remove old item2d code
Christian Strømme
2025-02-04
2
-14
/
+0
*
Fix reentrancy issue in the renderer
Christian Strømme
2025-01-23
5
-4
/
+63
*
XR: Fix issue with effects and multiview
Christian Strømme
2025-01-23
3
-8
/
+31
*
Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functions
Alexey Edelev
2025-01-20
1
-1
/
+6
*
Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functions
Alexey Edelev
2025-01-17
1
-1
/
+6
*
Fix broken shadow mapping with orthographic camera
Jonas Karlsson
2025-01-13
1
-100
/
+55
*
Fix shadowmap indices in shader generation
Jonas Karlsson
2025-01-13
1
-12
/
+13
*
Fix unchecked and unused return value in QSSGRenderBufferManager
Christian Strømme
2025-01-07
1
-2
/
+2
*
Fix uninitialized members in QSSGRenderLight
Christian Strømme
2025-01-07
1
-2
/
+2
*
CMake: HAS_EMBREE requires Qt::Concurrent unconditionally
Tim Blechmann
2024-12-20
1
-0
/
+4
*
Fix usage of aggregate type for the extension contexts
Christian Strømme
2024-12-20
2
-14
/
+20
*
Adapt to QFile::open being [[nodiscard]]
Volker Hilsheimer
2024-12-15
1
-6
/
+9
*
Xr: Fix embedded View3Ds in XR when rendering with multiview
Christian Strømme
2024-12-09
10
-73
/
+110
*
Implement multiview support for WeightedBlended OIT method
Antti Määttä
2024-12-04
3
-7
/
+41
*
Add MSAA support to WeightedBlended oit method
Antti Määttä
2024-12-04
11
-27
/
+99
*
Disable OIT when building depth pass shaders
Antti Määttä
2024-12-04
1
-0
/
+2
*
Improve directional light shadow shader performance
Jonas Karlsson
2024-12-04
2
-6
/
+45
*
Add Order Independent Transparency API
Antti Määttä
2024-12-04
3
-0
/
+10
*
Replace deprecated QImage::mirror(ed) with flip(ped)
Volker Hilsheimer
2024-12-02
1
-1
/
+1
*
Implement WeightedBlended OIT method
Antti Määttä
2024-12-02
27
-67
/
+631
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