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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
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/
src
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runtimerender
/
CMakeLists.txt
Commit message (
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Author
Age
Files
Lines
*
Improve node collection and frame prep
Christian Strømme
2025-05-30
1
-0
/
+2
*
Lightmapping: Add NLM GPU denoising support
Jonas Karlsson
2025-05-28
1
-0
/
+13
*
Lightmapping: add custom lightmap file format
Jonas Karlsson
2025-05-28
1
-0
/
+1
*
Lightmapping: Structure change
Kristoffer Skau
2025-05-28
1
-0
/
+1
*
CMake: HAS_EMBREE requires Qt::Concurrent unconditionally
Tim Blechmann
2024-12-20
1
-0
/
+4
*
Add MSAA support to WeightedBlended oit method
Antti Määttä
2024-12-04
1
-0
/
+20
*
Implement WeightedBlended OIT method
Antti Määttä
2024-12-02
1
-0
/
+22
*
Implement clearing of MRT
Antti Määttä
2024-11-20
1
-0
/
+15
*
Modify particle shader generation for oit
Antti Määttä
2024-11-20
1
-210
/
+76
*
CMake: Annotate some targets with SBOM information
Alexandru Croitor
2024-07-11
1
-0
/
+3
*
Remove the use of GENERATE_CPP_EXPORTS argument
Alexey Edelev
2024-05-30
1
-1
/
+0
*
Add PCF soft shadows support
Kristoffer Skau
2024-05-28
1
-18
/
+0
*
Add Shadow settings pane to DebugView
Jonas Karlsson
2024-05-28
1
-0
/
+1
*
Make ExtendedSceneEnvironment functional with multiview
Laszlo Agocs
2024-05-22
1
-0
/
+1
*
Enable usage of the IBL probe exposure with the ExtendedSceneEnvironment
Christian Strømme
2024-04-23
1
-0
/
+35
*
Make the all relevant uniforms multiview-aware
Laszlo Agocs
2024-02-08
1
-1
/
+0
*
Enable multiview for basic Default/PrincipledMaterial usage
Laszlo Agocs
2024-02-08
1
-1
/
+0
*
Remove unused texturedquad built-in shader
Laszlo Agocs
2024-01-24
1
-2
/
+0
*
Add basic Quick 3D (XR) multiview plumbing
Laszlo Agocs
2024-01-22
1
-0
/
+31
*
Remove the use of GENERATE_PRIVATE_CPP_EXPORTS
Alexey Edelev
2024-01-16
1
-1
/
+0
*
Mark the QSSGRenderer as private again
Christian Strømme
2023-12-04
1
-1
/
+1
*
Expose the renderer
Christian Strømme
2023-10-24
1
-3
/
+3
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-2
/
+2
*
Move and improve the cache of built-in shaders
Christian Strømme
2023-10-23
1
-1
/
+1
*
Start exposing some semi-public APIs
Christian Strømme
2023-10-23
1
-3
/
+7
*
Update GLSL version of cube blur shadow shaders
Kristoffer Skau
2023-09-19
1
-1
/
+1
*
Update GLSL versions for lightmapuvraster shaders
Kristoffer Skau
2023-09-15
1
-2
/
+3
*
Quick3D: Fix linker errors with -trace lttng
Antti Määttä
2023-08-30
1
-2
/
+0
*
QtQuick3D/RuntimeRender: unbreak unity-build-batch-size 100000
Marc Mutz
2023-07-24
1
-0
/
+1
*
Extensions API
Christian Strømme
2023-06-02
1
-0
/
+2
*
Trace: Add tracepoints to quick3d
Antti Määttä
2023-05-29
1
-0
/
+10
*
Adapt to the RHI API concept
Laszlo Agocs
2023-05-22
1
-2
/
+0
*
Add Some Exclusions for Unity Build
Amir Masoud Abdol
2023-03-13
1
-0
/
+15
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-0
/
+1
*
Add built-in simple fog
Laszlo Agocs
2022-12-05
1
-0
/
+1
*
Backend: Add system for drawing debug lines in world space
Andy Nichols
2022-10-13
1
-0
/
+3
*
Reorganize lightmap rasterization shader variants
Laszlo Agocs
2022-10-12
1
-24
/
+8
*
Add helper that draws an infinite grid
Paul Olav Tvete
2022-09-29
1
-0
/
+2
*
Encapsulate passes
Christian Strømme
2022-09-09
1
-0
/
+1
*
Change the license of all CMakeLists.txt and *.cmake files to BSD
Lucie Gérard
2022-08-25
1
-1
/
+1
*
Proper implementation of instanced picking
Paul Olav Tvete
2022-08-03
1
-1
/
+1
*
Add the missing header files to a CMake source tree
Alexey Edelev
2022-08-01
1
-0
/
+1
*
Tonemap the clear color
Laszlo Agocs
2022-08-01
1
-0
/
+1
*
Add license headers to cmake files
Lucie Gérard
2022-07-07
1
-0
/
+3
*
Implement line particle
Antti Määttä
2022-05-30
1
-1
/
+98
*
Add support for cube map skybox
Paul Olav Tvete
2022-05-27
1
-0
/
+2
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+85
*
Remove the materials dirty flag class
Christian Strømme
2022-04-22
1
-1
/
+0
*
Remove QSSGLayerRenderPreparationData
Andy Nichols
2022-04-04
1
-1
/
+0
*
Cleanup QSSGLayerRenderData and QSSGLayerRenderPreparationData
Andy Nichols
2022-04-04
1
-3
/
+3
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