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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrenderableimage_p.h
Commit message (
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Author
Age
Files
Lines
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Add support for KHR_materials_volume to PrincipledMaterial
Andy Nichols
2021-12-07
1
-1
/
+2
*
Add support for KHR_materials_transmission to PrincipledMaterial
Andy Nichols
2021-11-23
1
-1
/
+2
*
Fix map uv coords issue with multiple passes
Hatem ElKharashy
2021-11-23
1
-1
/
+0
*
Add support for KHR_materials_clearcoat to PrincipledMaterial
Andy Nichols
2021-11-11
1
-3
/
+5
*
Revert "Share samplers between maps in Principled Material"
Andy Nichols
2021-10-27
1
-2
/
+1
*
Share samplers between maps in Principled Material
Hatem ElKharashy
2021-10-25
1
-1
/
+2
*
Add support for Parallax Occlusion Mapping in PrincipledMaterial
Andy Nichols
2021-05-26
1
-1
/
+2
*
Purge existing, inherited, unused-in-practice lightmap stuff
Laszlo Agocs
2021-02-03
1
-3
/
+0
*
Do not store the rhi texture in QSSGRenderImage
Laszlo Agocs
2020-12-15
1
-8
/
+12
*
Switch texture binding lookup map to a plain array
Laszlo Agocs
2020-09-29
1
-1
/
+1
*
Move generated uvcoords state to QSSGRenderableImage
Christian Strømme
2020-06-10
1
-23
/
+23
*
Remove unused hashing function
Christian Strømme
2020-06-08
1
-1
/
+0
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-17
/
+16
*
Update dependencies
Friedemann Kleint
2020-04-23
1
-1
/
+1
*
Add OcclusionMap support to PrincipledMaterial
Andy Nichols
2019-09-26
1
-1
/
+2
*
New material
Christian Strømme
2019-09-16
1
-0
/
+2
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+85