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dev
wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrendermesh_p.h
Commit message (
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)
Author
Age
Files
Lines
*
Improve BVH build-up performance
Christian Strømme
2023-10-06
1
-7
/
+2
*
Remove more QSSGRef usage in our APIs
Christian Strømme
2023-05-19
1
-2
/
+2
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-0
/
+1
*
Android: fix comparison warning of different signs
Assam Boudjelthia
2022-11-15
1
-2
/
+2
*
Automatically generate Level of Detail meshes on import
Andy Nichols
2022-11-01
1
-0
/
+32
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+1
*
New extensible Mesh loader
Laszlo Agocs
2021-01-29
1
-4
/
+3
*
Merge QSSGRenderSubset into Base and remove unused members
Laszlo Agocs
2021-01-28
1
-39
/
+10
*
Use a single resource update batch per bufferManager
Laszlo Agocs
2020-10-29
1
-1
/
+0
*
Remove unused position-only buffer and IA struct
Laszlo Agocs
2020-09-25
1
-2
/
+0
*
Remove unused input assembler state for point primitives
Laszlo Agocs
2020-08-05
1
-1
/
+0
*
Quick3D : Skeletal Animation
Inho Lee
2020-06-05
1
-12
/
+0
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-13
/
+0
*
Rename QSSGRenderMeshPath to QSSGRenderPath
Christian Strømme
2020-05-27
1
-26
/
+0
*
Remove the Render module
Andy Nichols
2020-05-10
1
-5
/
+1
*
Replace QSSGRenderContext with QSSGRhiContext
Andy Nichols
2020-05-10
1
-12
/
+0
*
Merge remote-tracking branch 'origin/5.15' into dev
Laszlo Agocs
2020-05-03
1
-1
/
+13
|
\
|
*
Perform picking with a Bounding Volume Hierarchy
Andy Nichols
2020-04-16
1
-1
/
+13
*
|
Update dependencies
Friedemann Kleint
2020-04-23
1
-2
/
+2
*
|
Rework mesh buffer update handling
Laszlo Agocs
2020-02-14
1
-1
/
+1
*
|
Allow using the same mesh multiple times
Laszlo Agocs
2020-01-21
1
-2
/
+0
*
|
Add initial RHI port
Laszlo Agocs
2020-01-13
1
-27
/
+28
|
/
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+197