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path: root/src/runtimerender/qssgrenderray.cpp
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* Further improvements to the BVH codeChristian Strømme2023-11-211-3/+3
* Improve BVH build-up performanceChristian Strømme2023-10-061-12/+12
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-041-8/+8
* Calculate Triangle Intersection using Möller–Trumbore algorithmAndy Nichols2023-03-301-54/+70
* Remove QSSGOptionChristian Strømme2023-02-021-6/+8
* Port from container::count() and length() to size()Marc Mutz2022-10-071-1/+1
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* Expose local position and normal to pick resultAndy Nichols2021-06-111-5/+13
* Remove unused picking codeAndy Nichols2021-06-111-76/+0
* Perform picking with a Bounding Volume HierarchyAndy Nichols2020-04-161-1/+140
* Fix the intersection result from createIntersectionResult()Christian Strømme2020-04-021-5/+5
* Improve the aabb intersection codeChristian Strømme2020-04-021-0/+83
* Make the ray intersection functions freeChristian Strømme2020-03-261-11/+13
* Code clean-up: redundant boolean literalsChristian Strømme2020-02-071-2/+2
* QQuick3DPickResult : add a function for the global position of the hitInho Lee2019-10-301-1/+1
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+170