Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Further improvements to the BVH code | Christian Strømme | 2023-11-21 | 1 | -2/+2 |
* | Improve BVH build-up performance | Christian Strømme | 2023-10-06 | 1 | -1/+1 |
* | Remove QSSGOption | Christian Strømme | 2023-02-02 | 1 | -4/+5 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -29/+3 |
* | Expose local position and normal to pick result | Andy Nichols | 2021-06-11 | 1 | -2/+11 |
* | Remove unused picking code | Andy Nichols | 2021-06-11 | 1 | -5/+0 |
* | Perform picking with a Bounding Volume Hierarchy | Andy Nichols | 2020-04-16 | 1 | -0/+22 |
* | Improve the aabb intersection code | Christian Strømme | 2020-04-02 | 1 | -1/+35 |
* | Export QSSGRenderRay and QSSGLayerRenderHelper for testing | Christian Strømme | 2020-03-26 | 1 | -1/+1 |
* | Make the ray intersection functions free | Christian Strømme | 2020-03-26 | 1 | -3/+5 |
* | QQuick3DPickResult : add a function for the global position of the hit | Inho Lee | 2019-10-30 | 1 | -1/+7 |
* | Long live QtQuick3D! | Christian Strømme | 2019-08-23 | 1 | -0/+95 |