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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrendershadercache.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Adapt to QFile::open being [[nodiscard]]
Volker Hilsheimer
2024-12-15
1
-6
/
+9
*
visionOS: Enable multiview rendering
Christian Strømme
2024-10-18
1
-0
/
+8
*
Allow forcing mediump precision for floats in ES frag.shaders
Laszlo Agocs
2024-09-16
1
-0
/
+6
*
Spotlight: Use single depth map instead of cubemap
Jonas Karlsson
2024-06-25
1
-1
/
+1
*
wasm: require OpenGL ES 3 / WebGL 2
Morten Sørvig
2024-05-30
1
-0
/
+3
*
Enable usage of the IBL probe exposure with the ExtendedSceneEnvironment
Christian Strømme
2024-04-23
1
-1
/
+2
*
Fix build-failure with no-qml-debug
Inho Lee
2024-03-06
1
-0
/
+4
*
Workaround to allow NoCulling with D3D12 with multiview to function to a degree
Laszlo Agocs
2024-02-19
1
-1
/
+7
*
Make the all relevant uniforms multiview-aware
Laszlo Agocs
2024-02-08
1
-4
/
+11
*
Clean up QSSGBuiltInRhiShaderCache
Laszlo Agocs
2024-02-08
1
-19
/
+4
*
Enable particles for multiview
Laszlo Agocs
2024-02-08
1
-2
/
+12
*
Enable multiview for basic Default/PrincipledMaterial usage
Laszlo Agocs
2024-02-08
1
-8
/
+8
*
Make viewCount part of the shader key
Laszlo Agocs
2024-01-24
1
-9
/
+13
*
Add basic Quick 3D (XR) multiview plumbing
Laszlo Agocs
2024-01-22
1
-1
/
+10
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-7
/
+7
*
Move and improve the cache of built-in shaders
Christian Strømme
2023-10-23
1
-1
/
+2
*
Fix clazy warning about QFileInfo::exits()
Christian Strømme
2023-06-12
1
-1
/
+1
*
Have a way to disable auto save/load in QSSGShaderCache
Laszlo Agocs
2023-06-09
1
-6
/
+24
*
Trace: Add tracepoints to quick3d
Antti Määttä
2023-05-29
1
-0
/
+6
*
Silence gcc dangling reference warning
Jonas Karlsson
2023-05-23
1
-1
/
+1
*
Adapt to the RHI API concept
Laszlo Agocs
2023-05-22
1
-2
/
+1
*
Remove last usage of QSSGRef
Christian Strømme
2023-05-19
1
-1
/
+1
*
Remove some usage of QSSGRef for shader pipelines
Christian Strømme
2023-05-19
1
-20
/
+20
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-6
/
+7
*
Remove data() function from QSSGRef
Christian Strømme
2023-03-31
1
-4
/
+4
*
Enable D3D12
Laszlo Agocs
2023-02-21
1
-0
/
+1
*
Fix up includes in qssgrendershadercache
Laszlo Agocs
2022-10-26
1
-4
/
+5
*
Add a persistent, disk-based cache for the shader generator
Laszlo Agocs
2022-10-26
1
-31
/
+187
*
Make QQsbCollection usable as a runtime cache as well
Laszlo Agocs
2022-10-20
1
-14
/
+16
*
Allow triggering releasing cached resources
Laszlo Agocs
2022-10-20
1
-0
/
+5
*
Improve quick3d profiling events
Antti Määttä
2022-10-13
1
-3
/
+4
*
Remove QSSGR.ShaderCache members that do not need to be members
Laszlo Agocs
2022-10-10
1
-16
/
+16
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-1
/
+2
*
Fix no-opengl build
Samuli Piippo
2022-04-01
1
-0
/
+2
*
Cleanup profiling macros
Antti Määttä
2022-03-31
1
-8
/
+2
*
Improve GLSL shader version logic
Laszlo Agocs
2022-03-28
1
-11
/
+27
*
Add quick3d profiler timestamps to codes
Antti Määttä
2022-01-17
1
-0
/
+15
*
Fix debug print header for vertex shaders
Laszlo Agocs
2022-01-05
1
-1
/
+1
*
Add custom material editor
Christian Strømme
2021-12-13
1
-10
/
+38
*
Reduce light array size in shader code when needed
Laszlo Agocs
2021-12-05
1
-1
/
+2
*
Add reflection probe
Jere Tuliniemi
2021-12-03
1
-1
/
+2
*
Add some more checks to the feature set list
Christian Strømme
2021-12-01
1
-1
/
+3
*
Improve feature list handling for shader generation
Christian Strømme
2021-11-05
1
-49
/
+49
*
Insert line directive for custom and effect shaders
Christian Strømme
2021-11-04
1
-33
/
+62
*
Just check the env variable QT_RHI_SHADER_DEBUG once in the shader cache
Christian Strømme
2021-11-04
1
-3
/
+3
*
Add support for setting depthDrawMode on Materials
Andy Nichols
2021-06-04
1
-1
/
+2
*
Enable building without shadertools
Laszlo Agocs
2021-05-11
1
-0
/
+20
*
Retire QSSGRenderInputStreamFactory
Eirik Aavitsland
2021-04-29
1
-3
/
+0
*
Add newline in qWarning for shader compilation failure
Laszlo Agocs
2021-02-25
1
-2
/
+2
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