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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrendershadercache_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Spotlight: Use single depth map instead of cubemap
Jonas Karlsson
2024-06-25
1
-1
/
+1
*
Enable usage of the IBL probe exposure with the ExtendedSceneEnvironment
Christian Strømme
2024-04-23
1
-0
/
+2
*
Workaround to allow NoCulling with D3D12 with multiview to function to a degree
Laszlo Agocs
2024-02-19
1
-1
/
+2
*
Make the all relevant uniforms multiview-aware
Laszlo Agocs
2024-02-08
1
-1
/
+3
*
Clean up QSSGBuiltInRhiShaderCache
Laszlo Agocs
2024-02-08
1
-1
/
+1
*
Enable particles for multiview
Laszlo Agocs
2024-02-08
1
-1
/
+2
*
Make viewCount part of the shader key
Laszlo Agocs
2024-01-24
1
-2
/
+3
*
Move and improve the cache of built-in shaders
Christian Strømme
2023-10-23
1
-1
/
+7
*
Have a way to disable auto save/load in QSSGShaderCache
Laszlo Agocs
2023-06-09
1
-1
/
+9
*
Expose the QQsbInMemoryCollection for use by the QML Puppet
Laszlo Agocs
2023-06-09
1
-0
/
+2
*
Remove some usage of QSSGRef for shader pipelines
Christian Strømme
2023-05-19
1
-17
/
+17
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-4
/
+4
*
Add a persistent, disk-based cache for the shader generator
Laszlo Agocs
2022-10-26
1
-13
/
+22
*
Make QQsbCollection usable as a runtime cache as well
Laszlo Agocs
2022-10-20
1
-1
/
+5
*
Allow triggering releasing cached resources
Laszlo Agocs
2022-10-20
1
-0
/
+2
*
Improve quick3d profiling events
Antti Määttä
2022-10-13
1
-1
/
+1
*
Remove QSSGR.ShaderCache members that do not need to be members
Laszlo Agocs
2022-10-10
1
-4
/
+1
*
Remove unused member variables
Laszlo Agocs
2022-10-10
1
-3
/
+0
*
Port from container::count() and length() to size()
Marc Mutz
2022-10-07
1
-1
/
+1
*
Make QSSGShaderFeatures printable to qDebug
Laszlo Agocs
2022-07-07
1
-0
/
+15
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+1
*
Improve GLSL shader version logic
Laszlo Agocs
2022-03-28
1
-2
/
+2
*
Add helper for disabling tonemap shader flags
Laszlo Agocs
2022-03-15
1
-0
/
+8
*
Add custom material editor
Christian Strømme
2021-12-13
1
-0
/
+13
*
Reduce light array size in shader code when needed
Laszlo Agocs
2021-12-05
1
-0
/
+2
*
Add reflection probe
Jere Tuliniemi
2021-12-03
1
-0
/
+1
*
Add some more checks to the feature set list
Christian Strømme
2021-12-01
1
-3
/
+3
*
Improve feature list handling for shader generation
Christian Strømme
2021-11-05
1
-43
/
+63
*
Add support for setting depthDrawMode on Materials
Andy Nichols
2021-06-04
1
-0
/
+1
*
Retire QSSGRenderInputStreamFactory
Eirik Aavitsland
2021-04-29
1
-6
/
+0
*
Rename Hejl-Richard tonemapping to Hejl-Dawson
Eskil Abrahamsen Blomfeldt
2020-10-27
1
-1
/
+1
*
Remove string-based nonsense in QSSGShaderPreprocessorFeature
Laszlo Agocs
2020-10-05
1
-10
/
+7
*
Merge QSSGRhiShaderStages and ..WithResources
Laszlo Agocs
2020-09-29
1
-8
/
+8
*
Skip vertex input gathering for shaders that do not need it
Laszlo Agocs
2020-09-25
1
-1
/
+2
*
Use cubeMaps for IBL texture sources
Andy Nichols
2020-09-24
1
-1
/
+0
*
Add some microoptimization for ShaderFeatureSetList
Laszlo Agocs
2020-09-23
1
-1
/
+1
*
Remove pointless const type qualifier on return type
Christian Strømme
2020-09-17
1
-2
/
+2
*
Fix minor compiler warning
Inho Lee
2020-09-15
1
-8
/
+0
*
Add feature set to qsb collection
Antti Määttä
2020-09-11
1
-0
/
+8
*
Unify effect shader style with custom materials
Laszlo Agocs
2020-09-03
1
-2
/
+2
*
Add probeOrientation property to SceneEnvironment
Andy Nichols
2020-08-31
1
-0
/
+1
*
Add support for tonemapping
Andy Nichols
2020-08-28
1
-0
/
+5
*
Remove second light probe
Christian Strømme
2020-08-26
1
-1
/
+0
*
Load shaders from new shader collection
Christian Strømme
2020-08-26
1
-0
/
+3
*
Remove unused input argument for the QSSGShaderCache ctor
Christian Strømme
2020-08-17
1
-5
/
+0
*
Make it possible to control the shader baker set-up
Christian Strømme
2020-08-11
1
-3
/
+7
*
Expose the defines for the shader features
Christian Strømme
2020-08-11
1
-1
/
+1
*
Expose the resource folder used for built-in shaders
Christian Strømme
2020-08-11
1
-0
/
+1
*
Add function for getting a sha1 from the shader feature set
Christian Strømme
2020-08-11
1
-5
/
+14
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