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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrendershadercodegenerator.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add support for flat varyings
Laszlo Agocs
2024-05-15
1
-2
/
+2
*
Make screen texture multiview-aware
Laszlo Agocs
2024-04-30
1
-1
/
+6
*
Handle multiview in fragment shaders differently
Laszlo Agocs
2024-04-16
1
-8
/
+35
*
Workaround to allow NoCulling with D3D12 with multiview to function to a degree
Laszlo Agocs
2024-02-19
1
-2
/
+4
*
Make the all relevant uniforms multiview-aware
Laszlo Agocs
2024-02-08
1
-3
/
+10
*
Make viewCount part of the shader key
Laszlo Agocs
2024-01-24
1
-2
/
+4
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-1
/
+1
*
Remove some usage of QSSGRef for shader pipelines
Christian Strømme
2023-05-19
1
-5
/
+5
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-4
/
+4
*
Port to new Q_UNREACHABLE_RETURN()
Marc Mutz
2022-10-19
1
-2
/
+1
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-4
/
+4
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Improve feature list handling for shader generation
Christian Strømme
2021-11-05
1
-1
/
+1
*
Make shader generator quiet again
Eirik Aavitsland
2021-01-05
1
-2
/
+2
*
Support morphing animations using CustomMaterials
Inho Lee
2021-01-04
1
-2
/
+2
*
Extend the function of addDefinition method for shader generations
Inho Lee
2021-01-04
1
-7
/
+8
*
add 'addDefinition' method for shader generations
Inho Lee
2020-11-25
1
-0
/
+17
*
Sort shader strings
Jonas Karlsson
2020-11-09
1
-5
/
+6
*
Merge QSSGRhiShaderStages and ..WithResources
Laszlo Agocs
2020-09-29
1
-5
/
+5
*
Skip vertex input gathering for shaders that do not need it
Laszlo Agocs
2020-09-25
1
-2
/
+4
*
Use an instance name for the lights uniform block
Laszlo Agocs
2020-09-14
1
-0
/
+6
*
Unify effect shader style with custom materials
Laszlo Agocs
2020-09-03
1
-0
/
+5
*
Enable build with QT_NO_OPENGL
Andy Nichols
2020-08-31
1
-2
/
+0
*
Make the material pipeline more self-contained
Christian Strømme
2020-08-11
1
-13
/
+3
*
Start custom materials renewal
Laszlo Agocs
2020-07-03
1
-0
/
+3
*
Improve some naming and rewrite incorrect comments
Laszlo Agocs
2020-07-01
1
-3
/
+3
*
Remove geometry/tessellation shader leftovers
Laszlo Agocs
2020-06-30
1
-35
/
+4
*
Fix a qMakePair usage
Giuseppe D'Angelo
2020-06-11
1
-1
/
+1
*
Fix typo in class name
Antti Määttä
2020-06-11
1
-1
/
+1
*
Remove some more tesselation code
Christian Strømme
2020-06-08
1
-4
/
+2
*
Quick3D : Skeletal Animation
Inho Lee
2020-06-05
1
-0
/
+14
*
Light clean-up of QSSGStageGeneratorBase
Christian Strømme
2020-05-27
1
-2
/
+0
*
Remove RHI compatibility checks in the shader generators
Christian Strømme
2020-05-27
1
-70
/
+33
*
Remove QSSGShaderProgramGeneratorInterface
Christian Strømme
2020-05-27
1
-282
/
+177
*
Remove QSSGShaderStageGeneratorInterface
Christian Strømme
2020-05-27
1
-354
/
+326
*
Remove qssgrenderdefaultmaterialshadergenerator
Christian Strømme
2020-05-27
1
-169
/
+617
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-106
/
+0
*
Remove the Render module
Andy Nichols
2020-05-10
1
-16
/
+13
*
Enable shadow mapping with RHI
Laszlo Agocs
2020-02-07
1
-102
/
+0
*
Change shader uniform names
Jere Tuliniemi
2019-11-25
1
-9
/
+9
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+455