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path: root/src/runtimerender/qssgrendershadercodegenerator.cpp
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* Add support for flat varyingsLaszlo Agocs2024-05-151-2/+2
* Make screen texture multiview-awareLaszlo Agocs2024-04-301-1/+6
* Handle multiview in fragment shaders differentlyLaszlo Agocs2024-04-161-8/+35
* Workaround to allow NoCulling with D3D12 with multiview to function to a degreeLaszlo Agocs2024-02-191-2/+4
* Make the all relevant uniforms multiview-awareLaszlo Agocs2024-02-081-3/+10
* Make viewCount part of the shader keyLaszlo Agocs2024-01-241-2/+4
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Remove some usage of QSSGRef for shader pipelinesChristian Strømme2023-05-191-5/+5
* Replace QSSGRef usage in the render context interfaceChristian Strømme2023-04-181-4/+4
* Port to new Q_UNREACHABLE_RETURN()Marc Mutz2022-10-191-2/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-4/+4
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* Improve feature list handling for shader generationChristian Strømme2021-11-051-1/+1
* Make shader generator quiet againEirik Aavitsland2021-01-051-2/+2
* Support morphing animations using CustomMaterialsInho Lee2021-01-041-2/+2
* Extend the function of addDefinition method for shader generationsInho Lee2021-01-041-7/+8
* add 'addDefinition' method for shader generationsInho Lee2020-11-251-0/+17
* Sort shader stringsJonas Karlsson2020-11-091-5/+6
* Merge QSSGRhiShaderStages and ..WithResourcesLaszlo Agocs2020-09-291-5/+5
* Skip vertex input gathering for shaders that do not need itLaszlo Agocs2020-09-251-2/+4
* Use an instance name for the lights uniform blockLaszlo Agocs2020-09-141-0/+6
* Unify effect shader style with custom materialsLaszlo Agocs2020-09-031-0/+5
* Enable build with QT_NO_OPENGLAndy Nichols2020-08-311-2/+0
* Make the material pipeline more self-containedChristian Strømme2020-08-111-13/+3
* Start custom materials renewalLaszlo Agocs2020-07-031-0/+3
* Improve some naming and rewrite incorrect commentsLaszlo Agocs2020-07-011-3/+3
* Remove geometry/tessellation shader leftoversLaszlo Agocs2020-06-301-35/+4
* Fix a qMakePair usageGiuseppe D'Angelo2020-06-111-1/+1
* Fix typo in class nameAntti Määttä2020-06-111-1/+1
* Remove some more tesselation codeChristian Strømme2020-06-081-4/+2
* Quick3D : Skeletal AnimationInho Lee2020-06-051-0/+14
* Light clean-up of QSSGStageGeneratorBaseChristian Strømme2020-05-271-2/+0
* Remove RHI compatibility checks in the shader generatorsChristian Strømme2020-05-271-70/+33
* Remove QSSGShaderProgramGeneratorInterfaceChristian Strømme2020-05-271-282/+177
* Remove QSSGShaderStageGeneratorInterfaceChristian Strømme2020-05-271-354/+326
* Remove qssgrenderdefaultmaterialshadergeneratorChristian Strømme2020-05-271-169/+617
* Remove the tesselation code pathsChristian Strømme2020-05-271-106/+0
* Remove the Render moduleAndy Nichols2020-05-101-16/+13
* Enable shadow mapping with RHILaszlo Agocs2020-02-071-102/+0
* Change shader uniform namesJere Tuliniemi2019-11-251-9/+9
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+455