aboutsummaryrefslogtreecommitdiffstats
path: root/src/runtimerender/qssgrendershadowmap.cpp
Commit message (Expand)AuthorAgeFilesLines
* Add support for 32 bit shadowmapsJonas Karlsson2024-11-181-28/+52
* Add 4K ultra shadow map resolutionJonas Karlsson2024-09-241-3/+5
* Remove unused shadowmap blur texturesJonas Karlsson2024-09-181-16/+3
* Fix apalis-imx8 directional light shadow map issueJonas Karlsson2024-08-301-3/+1
* Spotlight: Use single depth map instead of cubemapJonas Karlsson2024-06-251-8/+6
* Remove unused blur render targetsJonas Karlsson2024-05-291-63/+0
* Add PCF soft shadows supportKristoffer Skau2024-05-281-1/+3
* Implement Cascading Shadow Maps (CSM)Jonas Karlsson2024-05-281-75/+84
* Use texture arrays for directional lightsKristoffer Skau2024-05-241-199/+290
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Fix some name collision and double definition for unity buildAmir Masoud Abdol2023-03-141-19/+19
* Improve cubemap code usage and readabilityChristian Strømme2023-01-241-10/+10
* Also release shadow and reflection map resources when requestedLaszlo Agocs2022-10-311-0/+5
* Port from container::count() and length() to size()Marc Mutz2022-10-071-2/+2
* Hook up DebugView to the QSSGRhiContextStatsLaszlo Agocs2022-10-061-1/+11
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* Cleanup QSSGLayerRenderData and QSSGLayerRenderPreparationDataAndy Nichols2022-04-041-1/+1
* Remove Render Resource ManagerAndy Nichols2021-11-181-24/+47
* Remove unused argument in QSSGShadowMapEntry::destroyRhiResources()Christian Strømme2021-09-301-6/+6
* Retire invalidateCachedReferencesLaszlo Agocs2021-09-241-2/+0
* CodeChecker: Bail out of addShadowMapEntry when using null QRhi pointerAndy Nichols2021-02-081-4/+5
* CodeChecker: QSSGRenderShadowMap prevent deref of null pointerAndy Nichols2021-02-051-1/+1
* Clean up index vs. light index confusionLaszlo Agocs2020-12-021-20/+13
* Do not QSSGRef the QSSGRenderShadowMap in the layerLaszlo Agocs2020-10-311-6/+2
* delete dummies from shadowMapListInho Lee2020-07-011-6/+8
* Follow QRhi create-destroy API updateLaszlo Agocs2020-06-021-6/+6
* Remove pointless interfaceChristian Strømme2020-05-271-0/+62
* Remove the Render moduleAndy Nichols2020-05-101-2/+0
* Replace QSSGRenderContext with QSSGRhiContextAndy Nichols2020-05-101-2/+2
* Remove Legacy OpenGL code from RuntimeRender sub-moduleAndy Nichols2020-05-101-213/+96
* Make sure context, rhicontext, etc. get torn down when exitingLaszlo Agocs2020-02-201-5/+5
* rhi: shadows: Avoid recreating FBOs(or equivalents) on every frameLaszlo Agocs2020-02-091-24/+26
* Enable shadow mapping with RHILaszlo Agocs2020-02-071-104/+269
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+213