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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrhicontext.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Add support for per rendertarget blending for Quick3D
Antti Määttä
2024-11-20
1
-4
/
+5
*
Update cache when an instance table is deleted
Paul Olav Tvete
2024-08-27
1
-0
/
+9
*
Make sure to remove SRBs from cache when draw call data bindings change
Andy Nichols
2024-08-26
1
-0
/
+6
*
Fix crash on exit with Models with morph targets and multiple subsets
Andy Nichols
2024-06-28
1
-1
/
+5
*
Refactor shadow shader data
Jonas Karlsson
2024-05-24
1
-2
/
+9
*
Make screen texture multiview-aware
Laszlo Agocs
2024-04-30
1
-4
/
+10
*
Doc: Fix documentation issues
Topi Reinio
2024-04-11
1
-3
/
+3
*
Add basic Quick 3D (XR) multiview plumbing
Laszlo Agocs
2024-01-22
1
-0
/
+1
*
Pick up and forward view count in QSSGRhiContext and the 2D renderers
Laszlo Agocs
2024-01-22
1
-0
/
+15
*
Expend the documentation for QSSGRhiContext
Christian Strømme
2024-01-08
1
-5
/
+96
*
Doc: Fix documentation warnings
Topi Reinio
2023-12-13
1
-17
/
+6
*
Fix-up the pipeline state API
Christian Strømme
2023-12-06
1
-11
/
+14
*
Enable docs from runtimerender directory
Laszlo Agocs
2023-11-24
1
-0
/
+43
*
Move most of QSSGRhiContext to the private class
Laszlo Agocs
2023-11-24
1
-91
/
+231
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-135
/
+292
*
Don't error out in releaseMesh() when getting a null mesh
Christian Strømme
2023-10-05
1
-4
/
+5
*
Some minor clean-up of the basetypes header
Christian Strømme
2023-09-04
1
-72
/
+75
*
Move utility functions under the QSSGUtils namespace
Christian Strømme
2023-09-04
1
-2
/
+2
*
Minor fix to releaseMesh()
Christian Strømme
2023-09-04
1
-1
/
+1
*
Make use of the QSSG_DEBUG_COND type in qssgrhicontext
Christian Strømme
2023-09-04
1
-84
/
+58
*
Fix performance regression on clean-up
Christian Strømme
2023-08-24
1
-2
/
+9
*
Extensions API
Christian Strømme
2023-06-02
1
-0
/
+7
*
Release targetsTextures for Morph Animations
Inho Lee
2023-06-01
1
-0
/
+5
*
Trace: Add tracepoints to quick3d
Antti Määttä
2023-05-29
1
-0
/
+44
*
Remove last usage of QSSGRef
Christian Strømme
2023-05-19
1
-2
/
+3
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-2
/
+4
*
Do more aggressive bookkeeping of shader binding resources
Christian Strømme
2023-03-08
1
-2
/
+14
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-50
/
+0
*
Merge duplicated enums in Mesh and qssgrenderbasetypes
Christian Strømme
2023-01-17
1
-2
/
+2
*
Clean-up some asserts
Christian Strømme
2023-01-18
1
-8
/
+9
*
Add level of detail support for instancing
Jere Tuliniemi
2022-11-01
1
-0
/
+7
*
Implement ScissorTest
Inho Lee
2022-11-01
1
-1
/
+4
*
Catch the lack of NPoT repeat/mipmap support for basic texturing
Laszlo Agocs
2022-10-31
1
-0
/
+30
*
Fix min/mag filter mismatch
Laszlo Agocs
2022-10-31
1
-2
/
+5
*
Allow triggering releasing cached resources
Laszlo Agocs
2022-10-20
1
-5
/
+27
*
Port from container::count() and length() to size() - V4
Marc Mutz
2022-10-11
1
-2
/
+2
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-3
/
+3
*
Hook up DebugView to the QSSGRhiContextStats
Laszlo Agocs
2022-10-06
1
-0
/
+89
*
Add support for Wireframe mode
Andy Nichols
2022-09-28
1
-0
/
+1
*
Follow QRhi API cleanups
Laszlo Agocs
2022-07-15
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+2
*
Add internal enablers for setting the W (R) addressing mode
Laszlo Agocs
2022-03-11
1
-1
/
+1
*
Handle TriangleFan in a better way
Laszlo Agocs
2022-01-07
1
-0
/
+2
*
Add custom material editor
Christian Strømme
2021-12-13
1
-0
/
+6
*
Just check the env variable QT_RHI_SHADER_DEBUG once in the shader cache
Christian Strømme
2021-11-04
1
-0
/
+6
*
Retire invalidateCachedReferences
Laszlo Agocs
2021-09-24
1
-34
/
+8
*
Add run-time asset loading
Christian Strømme
2021-04-07
1
-1
/
+1
*
Add new Mesh writer and builder
Laszlo Agocs
2021-02-01
1
-10
/
+10
*
New extensible Mesh loader
Laszlo Agocs
2021-01-29
1
-9
/
+9
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