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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
qssgrhieffectsystem.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Expose projection matrix to effects
Laszlo Agocs
10 days
1
-8
/
+44
*
Xr: Fix embedded View3Ds in XR when rendering with multiview
Christian Strømme
2024-12-09
1
-19
/
+28
*
Refactor shadow shader data
Jonas Karlsson
2024-05-24
1
-1
/
+1
*
Make ExtendedSceneEnvironment functional with multiview
Laszlo Agocs
2024-05-22
1
-1
/
+1
*
Enable postprocessing effects function in multiview mode
Laszlo Agocs
2024-05-15
1
-3
/
+14
*
Start enabling postproc effects in multiview mode
Laszlo Agocs
2024-05-07
1
-4
/
+6
*
Improve multiview support for depth pre-pass and depth texture
Laszlo Agocs
2024-04-30
1
-0
/
+1
*
Workaround to allow NoCulling with D3D12 with multiview to function to a degree
Laszlo Agocs
2024-02-19
1
-1
/
+2
*
Make viewCount part of the shader key
Laszlo Agocs
2024-01-24
1
-1
/
+2
*
Fix-up the pipeline state API
Christian Strømme
2023-12-06
1
-1
/
+1
*
Move most of QSSGRhiContext to the private class
Laszlo Agocs
2023-11-24
1
-4
/
+7
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-15
/
+16
*
QQuick3DTexture: add tilingModeDepth property
Jonas Karlsson
2023-10-06
1
-1
/
+1
*
Some minor clean-up of the basetypes header
Christian Strømme
2023-09-04
1
-7
/
+7
*
Improve the draw call data key
Christian Strømme
2023-09-04
1
-2
/
+2
*
Trace: Add tracepoints to quick3d
Antti Määttä
2023-05-29
1
-0
/
+2
*
Remove some usage of QSSGRef for shader pipelines
Christian Strømme
2023-05-19
1
-9
/
+9
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-11
/
+11
*
RenderContextInterface improvements
Christian Strømme
2023-04-18
1
-2
/
+2
*
Remove data() function from QSSGRef
Christian Strømme
2023-03-31
1
-5
/
+5
*
Fix up some weirdness in the effect system
Christian Strømme
2023-03-23
1
-26
/
+33
*
Move toString() functions in base-types out of the global scope
Christian Strømme
2023-01-18
1
-1
/
+1
*
effects: Make non-file based textures work
Laszlo Agocs
2022-12-07
1
-15
/
+12
*
Improve Effect shader key calculation
Laszlo Agocs
2022-11-03
1
-0
/
+2
*
Make material/effect generation results visible in DebugView
Laszlo Agocs
2022-10-26
1
-0
/
+5
*
Add a persistent, disk-based cache for the shader generator
Laszlo Agocs
2022-10-26
1
-13
/
+47
*
Make QQsbCollection usable as a runtime cache as well
Laszlo Agocs
2022-10-20
1
-5
/
+5
*
Improve quick3d profiling events
Antti Määttä
2022-10-13
1
-4
/
+6
*
Simplify mipMode argument with loadRenderImage
Laszlo Agocs
2022-10-10
1
-7
/
+1
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-3
/
+3
*
Hook up DebugView to the QSSGRhiContextStats
Laszlo Agocs
2022-10-06
1
-5
/
+14
*
Encapsulate passes
Christian Strømme
2022-09-09
1
-0
/
+1
*
Make effects update themselves when the chain changes
Laszlo Agocs
2022-08-03
1
-2
/
+4
*
Split effect shader prep into two
Laszlo Agocs
2022-08-01
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Cleanup profiling macros
Antti Määttä
2022-03-31
1
-4
/
+1
*
Fix effect shader generation
Laszlo Agocs
2022-03-17
1
-11
/
+13
*
Add internal enablers for setting the W (R) addressing mode
Laszlo Agocs
2022-03-11
1
-4
/
+5
*
Add quick3d profiler timestamps to codes
Antti Määttä
2022-01-17
1
-0
/
+5
*
Improve feature list handling for shader generation
Christian Strømme
2021-11-05
1
-1
/
+1
*
Retire invalidateCachedReferences
Laszlo Agocs
2021-09-24
1
-3
/
+0
*
Simplify and enhance the QSSGRenderImage loading flow
Laszlo Agocs
2021-05-03
1
-1
/
+1
*
CustomMaterial: Support the verticalTilingMode of textures
Inho Lee
2021-03-03
1
-2
/
+2
*
Show something on QSG_RENDERER_DEBUG=render
Laszlo Agocs
2021-02-05
1
-0
/
+2
*
Add support for generating shaders for effects
Christian Strømme
2020-12-15
1
-36
/
+52
*
Do not store the rhi texture in QSSGRenderImage
Laszlo Agocs
2020-12-15
1
-5
/
+3
*
Avoid allocation when building the pipeline key for effects
Christian Strømme
2020-12-11
1
-5
/
+7
*
Remove unneeded types in the bind command
Christian Strømme
2020-12-11
1
-3
/
+2
*
Set and check for misc. null pointers in the effect classes
Christian Strømme
2020-12-10
1
-4
/
+4
*
Clean-up effect systems setup() function
Christian Strømme
2020-12-10
1
-5
/
+4
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