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path: root/src/runtimerender/qssgrhiparticles_p.h
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* Improve node collection and frame prepChristian Strømme2025-05-301-5/+5
* Some improvements to qssgrendercameraChristian Strømme2025-04-081-1/+1
* Enable multiview for basic Default/PrincipledMaterial usageLaszlo Agocs2024-02-081-2/+2
* Add basic Quick 3D (XR) multiview plumbingLaszlo Agocs2024-01-221-0/+1
* Start exposing some semi-public APIsChristian Strømme2023-10-231-1/+1
* Improve the draw call data keyChristian Strømme2023-09-041-2/+2
* Remove some usage of QSSGRef for shader pipelinesChristian Strømme2023-05-191-4/+4
* Encapsulate passesChristian Strømme2022-09-091-4/+3
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Cleanup QSSGLayerRenderData and QSSGLayerRenderPreparationDataAndy Nichols2022-04-041-1/+1
* Add reflection probeJere Tuliniemi2021-12-031-2/+8
* Add subset support for geometryAntti Määttä2021-06-211-1/+1
* Model blend particlesAntti Määttä2021-05-281-0/+7
* Implement particles backend nodesAntti Määttä2021-01-291-0/+83