Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Move utility functions under the QSSGUtils namespace | Christian Strømme | 2023-09-04 | 1 | -7/+7 |
* | Fix handling of empty scene shadow-casting bounds | Jonas Karlsson | 2023-04-19 | 1 | -4/+3 |
* | Remove duplication of bounds functions | Christian Strømme | 2023-01-31 | 1 | -1/+1 |
* | Automatically generate Level of Detail meshes on import | Andy Nichols | 2022-11-01 | 1 | -0/+8 |
* | Frustum culling | Christian Strømme | 2022-10-21 | 1 | -1/+1 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -29/+3 |
* | Use map() not mapVector() in recently changed code | Laszlo Agocs | 2022-03-25 | 1 | -1/+1 |
* | Replace M4x4 * Vector3 with mapVector | Mårten Nordheim | 2022-03-21 | 1 | -1/+1 |
* | Long live QtQuick3D! | Christian Strømme | 2019-08-23 | 1 | -0/+93 |