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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
utils
/
qssgmesh.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Lightmapping: Use texels-per-unit based sizes
Jonas Karlsson
2025-05-28
1
-5
/
+13
*
readMeshData: print exact header error
Jonas Karlsson
2023-06-01
1
-0
/
+8
*
Support textures and colors in the morph animation
Inho Lee
2023-02-06
1
-5
/
+9
*
Reconstruct unsupported morph target attributes
Inho Lee
2023-02-04
1
-17
/
+35
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-48
/
+268
*
Automatically generate Level of Detail meshes on import
Andy Nichols
2022-11-01
1
-4
/
+71
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-3
/
+3
*
Port from container::count() and length() to size()
Marc Mutz
2022-10-07
1
-7
/
+7
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add persistent storage for lightmap UV enabled meshes
Laszlo Agocs
2022-06-01
1
-4
/
+12
*
Remove bad assert in lightmapping
Laszlo Agocs
2022-05-31
1
-1
/
+0
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+231
*
QBA/QString::count deprecation fix
Mårten Nordheim
2022-03-18
1
-4
/
+4
*
Fix setting index buffer in qssgmesh::fromRuntimeData
Antti Määttä
2021-06-23
1
-1
/
+4
*
Remove dead code
Antti Määttä
2021-06-23
1
-8
/
+1
*
Add subset support for geometry
Antti Määttä
2021-06-21
1
-16
/
+2
*
Add run-time asset loading
Christian Strømme
2021-04-07
1
-0
/
+755