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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
utils
/
qssgmesh_p.h
Commit message (
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)
Author
Age
Files
Lines
*
Lightmapping: Use texels-per-unit based sizes
Jonas Karlsson
2025-05-28
1
-1
/
+1
*
Move most of the types in qssgrenderbasetypes into a private header
Christian Strømme
2023-12-04
1
-1
/
+1
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-1
/
+1
*
Some minor clean-up of the basetypes header
Christian Strømme
2023-09-04
1
-0
/
+43
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-67
/
+37
*
Merge duplicated enums in Mesh and qssgrenderbasetypes
Christian Strømme
2023-01-17
1
-44
/
+4
*
Clean-up some asserts
Christian Strømme
2023-01-18
1
-6
/
+2
*
Automatically generate Level of Detail meshes on import
Andy Nichols
2022-11-01
1
-1
/
+38
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Add persistent storage for lightmap UV enabled meshes
Laszlo Agocs
2022-06-01
1
-0
/
+1
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+3
*
quick3d: do not rely on transitive includes
Fabian Kosmale
2022-03-11
1
-3
/
+4
*
Add missing default member initialization in QSSGMesh::Mesh
Christian Strømme
2022-02-04
1
-2
/
+2
*
Clear subsets prior to copying them from frontend geometry object
Yuya Nishihara
2021-12-08
1
-0
/
+1
*
Add subset support for geometry
Antti Määttä
2021-06-21
1
-1
/
+1
*
Fix RuntimeMeshData max attribute count
Antti Määttä
2021-06-15
1
-1
/
+1
*
Add run-time asset loading
Christian Strømme
2021-04-07
1
-0
/
+450