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path: root/src/utils/qssgutils_p.h
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* Improve node collection and frame prepChristian Strømme2025-05-301-0/+41
* Assimp: baseColorFactor is linear and needs to be sRGBAndy Nichols2025-04-041-0/+1
* Add internal machinery to set the local transform directly on a nodeChristian Strømme2024-05-141-0/+2
* Improve the quaternion compare in RotationDataChristian Strømme2024-02-201-4/+10
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-041-1/+46
* Fix auto test for RotationDataChristian Strømme2023-06-161-1/+1
* Hook up DebugView to the QSSGRhiContextStatsLaszlo Agocs2022-10-061-0/+14
* Quick3DUtils: Fix bug in RenderData's compare functionInho Lee2022-08-301-2/+3
* Tonemap the clear colorLaszlo Agocs2022-08-011-0/+1
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* RotationData: don't return cref from operator=Marc Mutz2022-05-271-2/+2
* Fix the fuzzy comparison in the rotation classChristian Strømme2022-05-241-1/+1
* Remove the need to manually track rotation dirty stateChristian Strømme2022-05-161-0/+103
* Use QMatrix4x4's normalMatrix for calculating the normal matrixLaszlo Agocs2022-02-151-1/+0
* Make sure QColors are converted to linear color spaceAndy Nichols2020-09-161-0/+5
* Adjust Light brightness to represent the real valueAndy Nichols2020-08-311-1/+0
* Remove rad/deg functions in qssgutilsChristian Strømme2020-02-171-5/+0
* Remove qssgrendereuleranglesChristian Strømme2020-02-041-2/+1
* QQuick3DNode: ensure we compare frontend and backend using radRichard Moe Gustavsen2019-11-051-0/+7
* mat44: add function to normalize a QMatrix4x4Richard Moe Gustavsen2019-11-051-0/+1
* Use normalized attenuation factorsAntti Määttä2019-11-051-3/+4
* Change EulOrdxxx values defined in utils to enum EulerOrderNorihito Tohge2019-10-311-1/+1
* Revert "Add a create functions for mat33 and mat44"Christian Strømme2019-10-311-2/+0
* Add a create functions for mat33 and mat44Christian Strømme2019-10-241-0/+2
* Move attenuation util classes into the util headerChristian Strømme2019-09-291-0/+8
* QtQuick3DUtils: add getPosition() et.al to mat44Richard Moe Gustavsen2019-09-051-0/+4
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+132