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* Lightmapping: add custom lightmap file formatJonas Karlsson2025-05-283-0/+105
* Expose delegateModelAccess from QQuick3DRepeaterUlf Hermann2025-05-284-1/+231
* QQuick3DRepeater: Fix model creationUlf Hermann2025-05-274-0/+145
* Some improvements to qssgrendercameraChristian Strømme2025-04-083-16/+16
* DirectionalLight: Add lockShadowmapTexels propertyJonas Karlsson2024-11-181-0/+5
* Add support for 32 bit shadowmapsJonas Karlsson2024-11-183-0/+12
* Add 4K ultra shadow map resolutionJonas Karlsson2024-09-243-9/+12
* Fix typo in texture data backend classChristian Strømme2024-09-031-1/+1
* Add PCF soft shadows supportKristoffer Skau2024-05-283-0/+49
* Use qFuzzyCompare to fix failing tst_QQuick3DNode::testPropertiesŁukasz Matysiak2024-04-261-1/+1
* qq3dabstractlight: use explicit shadow map sizesJonas Karlsson2024-02-283-3/+3
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-046-27/+27
* CMake: Make qtquick3d tests standalone projectsAlexandru Croitor2023-07-0515-0/+90
* Automatically generate Level of Detail meshes on importAndy Nichols2022-11-011-0/+9
* Port from container::count() and length() to size()Marc Mutz2022-10-075-15/+15
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-2516-16/+16
* CMake: Don't use PUBLIC_LIBRARIES for tests and test helpersAlexandru Croitor2022-07-2715-15/+15
* Add license headers to cmake filesLucie Gérard2022-07-0716-0/+48
* Improve sorting/priority of dirty nodesChristian Strømme2022-07-071-6/+6
* Use SPDX license identifiersLucie Gérard2022-06-1615-420/+30
* Add SpecularGlossyMaterialAndy Nichols2022-06-031-0/+320
* Reflection Probe Box OffsetHatem ElKharashy2022-05-251-0/+6
* tst_QQuick3DMaterials: fix -Wdeprecated-enum-compare warningsMarc Mutz2022-05-111-5/+10
* Attempt to clean-up some of the flags in our backend nodesChristian Strømme2022-04-256-16/+16
* Transform clean-upChristian Strømme2022-04-212-13/+15
* Fix truncation from 'double' to 'float' warningsAndy Nichols2022-03-211-1/+4
* QQuick3DNode: Fix application order of local/parent rotation matricesYuya Nishihara2022-03-031-0/+19
* QQuick3DCamera::mapToViewport Don't divide by 0 or NaNAndy Nichols2022-02-221-0/+13
* Visualize reflection probeHatem ElKharashy2022-02-081-0/+5
* Add lookAtNode property to camerasMiikka Heikkinen2022-01-311-0/+74
* Add VeryLow resolution to reflection probeJere Tuliniemi2021-12-101-2/+3
* Add support for KHR_materials_ior to PrincipledMaterialAndy Nichols2021-12-071-0/+6
* Add support for KHR_materials_volume to PrincipledMaterialAndy Nichols2021-12-071-0/+29
* Add reflection probeJere Tuliniemi2021-12-034-0/+150
* Add ResourceLoader API to enable pre-loading of resourcesAndy Nichols2021-12-023-0/+83
* Add support for KHR_materials_transmission to PrincipledMaterialAndy Nichols2021-11-231-0/+24
* Add support for KHR_materials_clearcoat to PrincipledMaterialAndy Nichols2021-11-111-0/+51
* Fix up some missing things with Parallax MappingAndy Nichols2021-11-101-0/+30
* Add subsets for geometry apiAntti Määttä2021-08-091-0/+24
* Add tests for QQuick3DNode's mapping functionsChristian Strømme2021-06-091-0/+126
* Add support for setting depthDrawMode on MaterialsAndy Nichols2021-06-041-0/+26
* Fix to deal with emissive propertiesInho Lee2021-04-281-10/+4
* Unify test target namesKai Köhne2021-04-1513-14/+14
* Add run-time asset loadingChristian Strømme2021-04-072-1/+2
* Overhaul the run-time type table and usageChristian Strømme2021-03-263-3/+3
* Remove unused .qrc filesLaszlo Agocs2021-02-241-6/+0
* Remove QMake project filesJoerg Bornemann2021-02-1014-97/+0
* Add new Mesh writer and builderLaszlo Agocs2021-02-011-30/+30
* New extensible Mesh loaderLaszlo Agocs2021-01-291-30/+30
* SpotLight: fix coneAngle and innerConeAngle to the valid rangeInho Lee2020-12-231-2/+4