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path: root/src/runtimerender/graphobjects/qssgrendercamera_p.h
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* Improve node collection and frame prepChristian Strømme2025-05-301-8/+8
* Some improvements to qssgrendercameraChristian Strømme2025-04-081-46/+176
* Implement Cascading Shadow Maps (CSM)Jonas Karlsson2024-05-281-0/+1
* Move most of the types in qssgrenderbasetypes into a private headerChristian Strømme2023-12-041-1/+1
* New API for working with the scene nodesChristian Strømme2023-11-221-0/+4
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Automatically generate Level of Detail meshes on importAndy Nichols2022-11-011-0/+4
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* Add support for cube map skyboxPaul Olav Tvete2022-05-271-0/+2
* Attempt to clean-up some of the flags in our backend nodesChristian Strømme2022-04-251-0/+17
* Transform clean-upChristian Strømme2022-04-211-1/+1
* Remove the internal QSSGCuboidRect classChristian Strømme2021-08-121-30/+0
* Remove runtime flags for setting the camera projectionChristian Strømme2021-08-121-1/+1
* Overhaul the run-time type table and usageChristian Strømme2021-03-261-1/+1
* Fix OrthographicCamera projection with devicePixelRatioPaul Olav Tvete2020-09-111-0/+2
* Quick3D: Add magnification factors for OrthographicCameraInho Lee2020-08-311-0/+3
* Revert "Quick3D: Add maginifation factors for OrthographicCamera"Christian Strømme2020-05-181-3/+0
* Quick3D: Add maginifation factors for OrthographicCameraInho Lee2020-05-131-0/+3
* Remove the Render moduleAndy Nichols2020-05-101-5/+1
* Long live QtQuick3D!Christian Strømme2019-08-231-0/+154