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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
graphobjects
/
qssgrendergeometry.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Explicitly set the has-graphics-resource flag on all relevant types
Christian Strømme
2024-09-10
1
-1
/
+1
*
Update QQ3D morph animation to use a vertex texture
Inho Lee
2023-02-03
1
-2
/
+53
*
Automatically generate Level of Detail meshes on import
Andy Nichols
2022-11-01
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
RenderBufferManager: Switch Mesh Buffers to per frame tracking
Andy Nichols
2021-11-22
1
-22
/
+19
*
Add subset support for geometry
Antti Määttä
2021-06-21
1
-1
/
+6
*
Add new Mesh writer and builder
Laszlo Agocs
2021-02-01
1
-8
/
+8
*
New extensible Mesh loader
Laszlo Agocs
2021-01-29
1
-25
/
+21
*
De-virtualize QSSGMeshBuilder
Laszlo Agocs
2021-01-26
1
-8
/
+8
*
Make the two MeshBuilder API paths symmetrical
Laszlo Agocs
2021-01-25
1
-2
/
+7
*
Enable UV1 on the custom geometry
Inho Lee
2021-01-06
1
-1
/
+1
*
Set SSGBounds3 default constructor to empty
Jonas Karlsson
2020-09-15
1
-1
/
+1
*
Untangle the "default" and "unknown" mess in the custom geometry api
Laszlo Agocs
2020-08-20
1
-1
/
+3
*
Remove unnecessary "name" property from QQuick3DGeometry
Andy Nichols
2020-07-03
1
-14
/
+3
*
Rename QSSGRenderMeshPath to QSSGRenderPath
Christian Strømme
2020-05-27
1
-2
/
+2
*
Make QQuick3DGeometry public api
Antti Määttä
2020-01-31
1
-0
/
+5
*
Implement custom geometry
Antti Määttä
2019-11-11
1
-0
/
+186