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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
graphobjects
/
qssgrendermodel_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Remove the bone texture from the model context
Christian Strømme
2023-06-29
1
-0
/
+1
*
Refactor skeletal animation
Inho Lee
2023-06-01
1
-5
/
+0
*
Fix file path resolution for BakedLightmap
Eirik Aavitsland
2022-11-18
1
-1
/
+1
*
Automatically generate Level of Detail meshes on import
Andy Nichols
2022-11-01
1
-0
/
+2
*
Add level of detail support for instancing
Jere Tuliniemi
2022-11-01
1
-0
/
+2
*
Restructure the preparation step
Christian Strømme
2022-09-05
1
-1
/
+1
*
Move calculation of the depth bias to the front-end
Christian Strømme
2022-07-04
1
-1
/
+1
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-29
/
+3
*
Add castsReflections property to Model
Jere Tuliniemi
2022-06-01
1
-0
/
+1
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+5
*
Skinning : unlock the restriction of the maximum uniform size
Inho Lee
2022-04-11
1
-2
/
+5
*
Skinning : add Skin type for better animation
Inho Lee
2022-02-08
1
-0
/
+2
*
Add reflection probe
Jere Tuliniemi
2021-12-03
1
-0
/
+2
*
Do not upload geometry data when calculating Model bounds
Andy Nichols
2021-11-22
1
-2
/
+0
*
Fix updating skeleton with non-joint nodes in it
Antti Määttä
2021-08-18
1
-0
/
+1
*
Fix model-blend particle fade in/out with opacity
Antti Määttä
2021-05-31
1
-0
/
+1
*
Model blend particles
Antti Määttä
2021-05-28
1
-0
/
+4
*
Implement depth bias for models
Antti Määttä
2021-03-25
1
-0
/
+1
*
Handle empty instancing table properly
Paul Olav Tvete
2021-01-25
1
-0
/
+1
*
Support morph animations
Inho Lee
2020-12-22
1
-0
/
+4
*
Improve instance buffer update handling
Paul Olav Tvete
2020-12-19
1
-1
/
+0
*
Add support for instanced rendering
Paul Olav Tvete
2020-12-16
1
-0
/
+4
*
Split the Pose Matrix from Joint
Inho Lee
2020-09-09
1
-0
/
+4
*
Cleanup Mesh and Texture resources when no longer used
Andy Nichols
2020-07-03
1
-2
/
+0
*
Quick3D : Skeletal Animation
Inho Lee
2020-06-05
1
-0
/
+2
*
Remove the tesselation code paths
Christian Strømme
2020-05-27
1
-5
/
+0
*
Rename QSSGRenderMeshPath to QSSGRenderPath
Christian Strømme
2020-05-27
1
-1
/
+1
*
Implement custom geometry
Antti Määttä
2019-11-11
1
-0
/
+2
*
QtQuick3DModel: Remove skeletonRoot, fix enum prefixing, naming changes
Janne Kangas
2019-10-30
1
-4
/
+3
*
Move cullingMode to QQuick3DMaterial
Andy Nichols
2019-09-27
1
-1
/
+0
*
Add cullingMode property to Model QML Type
Norihito Tohge
2019-09-06
1
-0
/
+1
*
Long live QtQuick3D!
Christian Strømme
2019-08-23
1
-0
/
+77