Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Refactor skeletal animation | Inho Lee | 2023-06-01 | 1 | -4/+10 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -28/+2 |
* | Split the Pose Matrix from Joint | Inho Lee | 2020-09-09 | 1 | -3/+0 |
* | Quick3D: use correct normalMatrix for each bone's normals | Inho Lee | 2020-07-01 | 1 | -0/+1 |
* | Quick3D : Skeletal Animation | Inho Lee | 2020-06-05 | 1 | -0/+64 |