Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Explicitly set the has-graphics-resource flag on all relevant types | Christian Strømme | 2024-09-10 | 1 | -2/+2 |
* | Remove the generationId from the texture data | Christian Strømme | 2024-09-02 | 1 | -38/+2 |
* | Refactor skeletal animation | Inho Lee | 2023-06-01 | 1 | -0/+6 |
* | Add 3D texture support for TextureData | Jere Tuliniemi | 2023-05-25 | 1 | -0/+13 |
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -28/+2 |
* | RenderBufferManager: Switch all texture buffers to per frame tracking | Andy Nichols | 2021-11-22 | 1 | -17/+14 |
* | Do not store the rhi texture in QSSGRenderImage | Laszlo Agocs | 2020-12-15 | 1 | -1/+6 |
* | Support generation of mipmaps for textures | Andy Nichols | 2020-08-24 | 1 | -2/+2 |
* | Add support for custom textures from data | Andy Nichols | 2020-08-24 | 1 | -0/+108 |