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wip/cmake
A new module and API for defining 3D content in Qt Quick.
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path:
root
/
src
/
runtimerender
/
rendererimpl
Commit message (
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)
Author
Age
Files
Lines
*
Fix codechecker warnings
Jonas Karlsson
3 days
1
-7
/
+4
*
Improve node collection and frame prep
Christian Strømme
6 days
11
-453
/
+1516
*
Minor clean-up of the renderable classes
Christian Strømme
6 days
5
-15
/
+23
*
Fix override flag in the QSSGRenderableNodeEntry
Christian Strømme
6 days
1
-1
/
+1
*
Lightmapping: Use texels-per-unit based sizes
Jonas Karlsson
8 days
2
-7
/
+27
*
Lightmapping: Add NLM GPU denoising support
Jonas Karlsson
8 days
7
-253
/
+1000
*
Lightmapping: Use new custom file format
Kristoffer Skau
8 days
7
-147
/
+145
*
Lightmapping: Structure change
Kristoffer Skau
8 days
5
-49
/
+147
*
Lightmapping: Improve progress tracking for baking
Kristoffer Skau
8 days
2
-90
/
+275
*
Lightmapping: Improve BakingStatus enum
Kristoffer Skau
8 days
2
-34
/
+38
*
blendLine(): fix out of bounds read/write
Jonas Karlsson
2025-05-14
1
-4
/
+10
*
Add warnings for OIT when it is not supported
Antti Määttä
2025-05-07
2
-0
/
+11
*
Some improvements to qssgrendercamera
Christian Strømme
2025-04-08
4
-72
/
+55
*
lightmapping: use human-readable duration output
Kristoffer Skau
2025-04-03
1
-19
/
+42
*
Disable oit if samplerVariables are not supported
Antti Määttä
2025-04-03
1
-1
/
+1
*
Fix OIT alpha applied twice
Antti Määttä
2025-03-25
1
-1
/
+1
*
Fix oit with custom materials
Antti Määttä
2025-03-25
1
-1
/
+1
*
Remove references to removed shadow blur shaders
Jonas Karlsson
2025-03-05
2
-28
/
+0
*
fix crash caused by static lambda closure capture
Ilya Flikov
2025-02-24
1
-1
/
+1
*
InfiniteGridPass: Should not be rendered as wireframe
Andy Nichols
2025-02-07
1
-0
/
+1
*
DebugDrawPass: Fix validation errors and support MultiView
Andy Nichols
2025-02-05
3
-4
/
+6
*
Remove old item2d code
Christian Strømme
2025-02-04
1
-12
/
+0
*
Fix reentrancy issue in the renderer
Christian Strømme
2025-01-23
5
-4
/
+63
*
XR: Fix issue with effects and multiview
Christian Strømme
2025-01-23
1
-4
/
+5
*
Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functions
Alexey Edelev
2025-01-20
1
-1
/
+6
*
Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functions
Alexey Edelev
2025-01-17
1
-1
/
+6
*
Fix broken shadow mapping with orthographic camera
Jonas Karlsson
2025-01-13
1
-100
/
+55
*
Fix usage of aggregate type for the extension contexts
Christian Strømme
2024-12-20
2
-14
/
+20
*
Xr: Fix embedded View3Ds in XR when rendering with multiview
Christian Strømme
2024-12-09
5
-46
/
+71
*
Implement multiview support for WeightedBlended OIT method
Antti Määttä
2024-12-04
1
-2
/
+7
*
Add MSAA support to WeightedBlended oit method
Antti Määttä
2024-12-04
8
-27
/
+67
*
Add Order Independent Transparency API
Antti Määttä
2024-12-04
1
-0
/
+8
*
Implement WeightedBlended OIT method
Antti Määttä
2024-12-02
10
-49
/
+413
*
Fix arguments mismatch in the custom material
Sadegh Taghavi
2024-11-29
1
-3
/
+18
*
Add OIT render context
Antti Määttä
2024-11-20
2
-0
/
+17
*
Implement clearing of MRT
Antti Määttä
2024-11-20
2
-1
/
+7
*
Modify particle shader generation for oit
Antti Määttä
2024-11-20
1
-13
/
+13
*
Add support for per rendertarget blending for Quick3D
Antti Määttä
2024-11-20
1
-2
/
+2
*
DirectionalLight: Add lockShadowmapTexels property
Jonas Karlsson
2024-11-18
1
-4
/
+62
*
DebugView: Enable drawing of point light bounds
Jonas Karlsson
2024-11-07
3
-0
/
+17
*
Reapply "Fix incorrect instancing model shadows"
Jonas Karlsson
2024-11-05
4
-8
/
+48
*
Fix view3d ray picking race condition
Jonas Karlsson
2024-10-03
1
-0
/
+2
*
Optimize shadow map bounds expansion
Jonas Karlsson
2024-09-24
1
-6
/
+63
*
Remove unused shadowmap blur textures
Jonas Karlsson
2024-09-18
1
-1
/
+1
*
Add handling of skin in the clean-up handling of resources
Christian Strømme
2024-09-10
1
-1
/
+2
*
Update cache when an instance table is deleted
Paul Olav Tvete
2024-08-27
1
-0
/
+4
*
Make sure to remove SRBs from cache when draw call data bindings change
Andy Nichols
2024-08-26
1
-0
/
+1
*
Remove point light pivot calculation
Jonas Karlsson
2024-08-07
1
-2
/
+2
*
Fix normal and tangent processing for Instanced skinning
Inho Lee
2024-07-12
2
-3
/
+5
*
Skin: change a condition to use skinning for instancing
Inho Lee
2024-07-12
1
-2
/
+1
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