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path: root/src/runtimerender/rendererimpl
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* Fix codechecker warningsJonas Karlsson3 days1-7/+4
* Improve node collection and frame prepChristian Strømme6 days11-453/+1516
* Minor clean-up of the renderable classesChristian Strømme6 days5-15/+23
* Fix override flag in the QSSGRenderableNodeEntryChristian Strømme6 days1-1/+1
* Lightmapping: Use texels-per-unit based sizesJonas Karlsson8 days2-7/+27
* Lightmapping: Add NLM GPU denoising supportJonas Karlsson8 days7-253/+1000
* Lightmapping: Use new custom file formatKristoffer Skau8 days7-147/+145
* Lightmapping: Structure changeKristoffer Skau8 days5-49/+147
* Lightmapping: Improve progress tracking for bakingKristoffer Skau8 days2-90/+275
* Lightmapping: Improve BakingStatus enumKristoffer Skau8 days2-34/+38
* blendLine(): fix out of bounds read/writeJonas Karlsson2025-05-141-4/+10
* Add warnings for OIT when it is not supportedAntti Määttä2025-05-072-0/+11
* Some improvements to qssgrendercameraChristian Strømme2025-04-084-72/+55
* lightmapping: use human-readable duration outputKristoffer Skau2025-04-031-19/+42
* Disable oit if samplerVariables are not supportedAntti Määttä2025-04-031-1/+1
* Fix OIT alpha applied twiceAntti Määttä2025-03-251-1/+1
* Fix oit with custom materialsAntti Määttä2025-03-251-1/+1
* Remove references to removed shadow blur shadersJonas Karlsson2025-03-052-28/+0
* fix crash caused by static lambda closure captureIlya Flikov2025-02-241-1/+1
* InfiniteGridPass: Should not be rendered as wireframeAndy Nichols2025-02-071-0/+1
* DebugDrawPass: Fix validation errors and support MultiViewAndy Nichols2025-02-053-4/+6
* Remove old item2d codeChristian Strømme2025-02-041-12/+0
* Fix reentrancy issue in the rendererChristian Strømme2025-01-235-4/+63
* XR: Fix issue with effects and multiviewChristian Strømme2025-01-231-4/+5
* Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functionsAlexey Edelev2025-01-201-1/+6
* Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functionsAlexey Edelev2025-01-171-1/+6
* Fix broken shadow mapping with orthographic cameraJonas Karlsson2025-01-131-100/+55
* Fix usage of aggregate type for the extension contextsChristian Strømme2024-12-202-14/+20
* Xr: Fix embedded View3Ds in XR when rendering with multiviewChristian Strømme2024-12-095-46/+71
* Implement multiview support for WeightedBlended OIT methodAntti Määttä2024-12-041-2/+7
* Add MSAA support to WeightedBlended oit methodAntti Määttä2024-12-048-27/+67
* Add Order Independent Transparency APIAntti Määttä2024-12-041-0/+8
* Implement WeightedBlended OIT methodAntti Määttä2024-12-0210-49/+413
* Fix arguments mismatch in the custom materialSadegh Taghavi2024-11-291-3/+18
* Add OIT render contextAntti Määttä2024-11-202-0/+17
* Implement clearing of MRTAntti Määttä2024-11-202-1/+7
* Modify particle shader generation for oitAntti Määttä2024-11-201-13/+13
* Add support for per rendertarget blending for Quick3DAntti Määttä2024-11-201-2/+2
* DirectionalLight: Add lockShadowmapTexels propertyJonas Karlsson2024-11-181-4/+62
* DebugView: Enable drawing of point light boundsJonas Karlsson2024-11-073-0/+17
* Reapply "Fix incorrect instancing model shadows"Jonas Karlsson2024-11-054-8/+48
* Fix view3d ray picking race conditionJonas Karlsson2024-10-031-0/+2
* Optimize shadow map bounds expansionJonas Karlsson2024-09-241-6/+63
* Remove unused shadowmap blur texturesJonas Karlsson2024-09-181-1/+1
* Add handling of skin in the clean-up handling of resourcesChristian Strømme2024-09-101-1/+2
* Update cache when an instance table is deletedPaul Olav Tvete2024-08-271-0/+4
* Make sure to remove SRBs from cache when draw call data bindings changeAndy Nichols2024-08-261-0/+1
* Remove point light pivot calculationJonas Karlsson2024-08-071-2/+2
* Fix normal and tangent processing for Instanced skinningInho Lee2024-07-122-3/+5
* Skin: change a condition to use skinning for instancingInho Lee2024-07-121-2/+1