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path: root/src/runtimerender/rendererimpl
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* Lightmapping: Make randomness deterministicJonas Karlsson4 days1-8/+8
* Lightmapper: Render direct light as tilesJonas Karlsson7 days1-139/+147
* Lightmapper: Move rasterization to own functionJonas Karlsson7 days1-293/+335
* Lightmapper: Fix gaussian blurJonas Karlsson7 days1-18/+22
* Expose projection matrix to effectsLaszlo Agocs11 days1-1/+1
* Handle invalid bounds in shadow map cullingJonas Karlsson12 days1-4/+8
* Fix invalid extra lightmap bake after quitJonas Karlsson12 days1-4/+4
* Shadowmapping: cull models outside boundsJonas Karlsson2025-06-173-31/+48
* Fix some more msvc warningsLaszlo Agocs2025-06-121-2/+2
* Fix string concatination warnings appending const char * to QStringChristian Strømme2025-06-111-13/+36
* Include what you need (QRegularExpression)Christian Strømme2025-06-111-0/+2
* Fix getModelBounds() for lightmapped modelsJonas Karlsson2025-06-114-33/+5
* Don't insert null bone texture for each model contextChristian Strømme2025-06-111-2/+0
* Fix global picking state logicChristian Strømme2025-06-061-1/+1
* Don't export internal render-data classesChristian Strømme2025-06-061-3/+3
* Fix crash when loading and building the bvh for custom geometriesChristian Strømme2025-06-061-3/+3
* Fix codechecker warningsJonas Karlsson2025-06-021-7/+4
* Improve node collection and frame prepChristian Strømme2025-05-3011-453/+1516
* Minor clean-up of the renderable classesChristian Strømme2025-05-305-15/+23
* Fix override flag in the QSSGRenderableNodeEntryChristian Strømme2025-05-301-1/+1
* Lightmapping: Use texels-per-unit based sizesJonas Karlsson2025-05-282-7/+27
* Lightmapping: Add NLM GPU denoising supportJonas Karlsson2025-05-287-253/+1000
* Lightmapping: Use new custom file formatKristoffer Skau2025-05-287-147/+145
* Lightmapping: Structure changeKristoffer Skau2025-05-285-49/+147
* Lightmapping: Improve progress tracking for bakingKristoffer Skau2025-05-282-90/+275
* Lightmapping: Improve BakingStatus enumKristoffer Skau2025-05-282-34/+38
* blendLine(): fix out of bounds read/writeJonas Karlsson2025-05-141-4/+10
* Add warnings for OIT when it is not supportedAntti Määttä2025-05-072-0/+11
* Some improvements to qssgrendercameraChristian Strømme2025-04-084-72/+55
* lightmapping: use human-readable duration outputKristoffer Skau2025-04-031-19/+42
* Disable oit if samplerVariables are not supportedAntti Määttä2025-04-031-1/+1
* Fix OIT alpha applied twiceAntti Määttä2025-03-251-1/+1
* Fix oit with custom materialsAntti Määttä2025-03-251-1/+1
* Remove references to removed shadow blur shadersJonas Karlsson2025-03-052-28/+0
* fix crash caused by static lambda closure captureIlya Flikov2025-02-241-1/+1
* InfiniteGridPass: Should not be rendered as wireframeAndy Nichols2025-02-071-0/+1
* DebugDrawPass: Fix validation errors and support MultiViewAndy Nichols2025-02-053-4/+6
* Remove old item2d codeChristian Strømme2025-02-041-12/+0
* Fix reentrancy issue in the rendererChristian Strømme2025-01-235-4/+63
* XR: Fix issue with effects and multiviewChristian Strømme2025-01-231-4/+5
* Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functionsAlexey Edelev2025-01-201-1/+6
* Fix the unsupported Q_UNREACHABLE_RETURN statement in constexpr functionsAlexey Edelev2025-01-171-1/+6
* Fix broken shadow mapping with orthographic cameraJonas Karlsson2025-01-131-100/+55
* Fix usage of aggregate type for the extension contextsChristian Strømme2024-12-202-14/+20
* Xr: Fix embedded View3Ds in XR when rendering with multiviewChristian Strømme2024-12-095-46/+71
* Implement multiview support for WeightedBlended OIT methodAntti Määttä2024-12-041-2/+7
* Add MSAA support to WeightedBlended oit methodAntti Määttä2024-12-048-27/+67
* Add Order Independent Transparency APIAntti Määttä2024-12-041-0/+8
* Implement WeightedBlended OIT methodAntti Määttä2024-12-0210-49/+413
* Fix arguments mismatch in the custom materialSadegh Taghavi2024-11-291-3/+18