index
:
qt/qtquick3d.git
5.14
5.15
6.0
6.1
6.10
6.2
6.2.0
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
6.5.2
6.5.3
6.6
6.6.0
6.6.1
6.6.2
6.6.3
6.7
6.7-experimental
6.7.0
6.7.1
6.7.2
6.7.3
6.8
6.8.0
6.8.1
6.8.2
6.8.3
6.9
6.9.0
6.9.1
dev
wip/cmake
A new module and API for defining 3D content in Qt Quick.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
runtimerender
/
rendererimpl
/
qssglightmapper.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fix codechecker warnings
Jonas Karlsson
28 hours
1
-7
/
+4
*
Improve node collection and frame prep
Christian Strømme
4 days
1
-2
/
+9
*
Lightmapping: Use texels-per-unit based sizes
Jonas Karlsson
6 days
1
-7
/
+26
*
Lightmapping: Add NLM GPU denoising support
Jonas Karlsson
6 days
1
-251
/
+991
*
Lightmapping: Use new custom file format
Kristoffer Skau
6 days
1
-123
/
+88
*
Lightmapping: Improve progress tracking for baking
Kristoffer Skau
6 days
1
-89
/
+266
*
Lightmapping: Improve BakingStatus enum
Kristoffer Skau
6 days
1
-33
/
+36
*
blendLine(): fix out of bounds read/write
Jonas Karlsson
2025-05-14
1
-4
/
+10
*
lightmapping: use human-readable duration output
Kristoffer Skau
2025-04-03
1
-19
/
+42
*
Silence -Wimplicit-fallthrough for clang
Tim Blechmann
2024-02-29
1
-0
/
+1
*
Robustify lightmapper blendLine function
Kristoffer Skau
2024-01-18
1
-3
/
+8
*
Fix-up the pipeline state API
Christian Strømme
2023-12-06
1
-1
/
+1
*
Move most of QSSGRhiContext to the private class
Laszlo Agocs
2023-11-24
1
-8
/
+10
*
Fix lightmapper crash when castsShadow is false
Kristoffer Skau
2023-11-13
1
-1
/
+4
*
Fix qssglightmapper resource bindings
Kristoffer Skau
2023-11-08
1
-5
/
+18
*
Update lightmapper log messages for model
Kristoffer Skau
2023-11-07
1
-29
/
+26
*
Expose the render context interface
Christian Strømme
2023-10-24
1
-31
/
+13
*
Move and improve the cache of built-in shaders
Christian Strømme
2023-10-23
1
-5
/
+7
*
QQuick3DTexture: add tilingModeDepth property
Jonas Karlsson
2023-10-06
1
-3
/
+3
*
Move utility functions under the QSSGUtils namespace
Christian Strømme
2023-09-04
1
-4
/
+4
*
Refactor skeletal animation
Inho Lee
2023-06-01
1
-1
/
+1
*
Remove some usage of QSSGRef for shader pipelines
Christian Strømme
2023-05-19
1
-2
/
+2
*
Trigger Cancelled baking status with zero registered models
Hatem ElKharashy
2023-05-12
1
-0
/
+6
*
Replace QSSGRef usage in the render context interface
Christian Strømme
2023-04-18
1
-1
/
+1
*
Remove data() function from QSSGRef
Christian Strømme
2023-03-31
1
-3
/
+3
*
Lights, don't copy the light data to each node entry
Christian Strømme
2023-02-20
1
-1
/
+1
*
Interactive lightmap baking improvements
Kristoffer Skau
2023-02-08
1
-99
/
+217
*
Trigger lightmap baking interactively from DebugView
Kristoffer Skau
2023-01-12
1
-10
/
+33
*
Fix file path resolution for BakedLightmap
Eirik Aavitsland
2022-11-18
1
-3
/
+4
*
Improve the renderable types
Christian Strømme
2022-10-21
1
-3
/
+3
*
lm: Enable normal maps
Laszlo Agocs
2022-10-12
1
-4
/
+67
*
Reorganize lightmap rasterization shader variants
Laszlo Agocs
2022-10-12
1
-15
/
+20
*
Simplify mipMode argument with loadRenderImage
Laszlo Agocs
2022-10-10
1
-2
/
+1
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-07
1
-3
/
+3
*
Port from container::count() and length() to size()
Marc Mutz
2022-10-07
1
-27
/
+27
*
Encapsulate passes
Christian Strømme
2022-09-09
1
-0
/
+2
*
Use SPDX license identifiers
Lucie Gérard
2022-06-16
1
-28
/
+2
*
Restore the balsam option to generate lightmap UVs
Laszlo Agocs
2022-06-01
1
-1
/
+3
*
Add persistent storage for lightmap UV enabled meshes
Laszlo Agocs
2022-06-01
1
-14
/
+58
*
Add basic baked lightmap support
Laszlo Agocs
2022-05-27
1
-0
/
+1622