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path: root/src/runtimerender/rendererimpl/qssglightmapper.cpp
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* Fix codechecker warningsJonas Karlsson28 hours1-7/+4
* Improve node collection and frame prepChristian Strømme4 days1-2/+9
* Lightmapping: Use texels-per-unit based sizesJonas Karlsson6 days1-7/+26
* Lightmapping: Add NLM GPU denoising supportJonas Karlsson6 days1-251/+991
* Lightmapping: Use new custom file formatKristoffer Skau6 days1-123/+88
* Lightmapping: Improve progress tracking for bakingKristoffer Skau6 days1-89/+266
* Lightmapping: Improve BakingStatus enumKristoffer Skau6 days1-33/+36
* blendLine(): fix out of bounds read/writeJonas Karlsson2025-05-141-4/+10
* lightmapping: use human-readable duration outputKristoffer Skau2025-04-031-19/+42
* Silence -Wimplicit-fallthrough for clangTim Blechmann2024-02-291-0/+1
* Robustify lightmapper blendLine functionKristoffer Skau2024-01-181-3/+8
* Fix-up the pipeline state APIChristian Strømme2023-12-061-1/+1
* Move most of QSSGRhiContext to the private classLaszlo Agocs2023-11-241-8/+10
* Fix lightmapper crash when castsShadow is falseKristoffer Skau2023-11-131-1/+4
* Fix qssglightmapper resource bindingsKristoffer Skau2023-11-081-5/+18
* Update lightmapper log messages for modelKristoffer Skau2023-11-071-29/+26
* Expose the render context interfaceChristian Strømme2023-10-241-31/+13
* Move and improve the cache of built-in shadersChristian Strømme2023-10-231-5/+7
* QQuick3DTexture: add tilingModeDepth propertyJonas Karlsson2023-10-061-3/+3
* Move utility functions under the QSSGUtils namespaceChristian Strømme2023-09-041-4/+4
* Refactor skeletal animationInho Lee2023-06-011-1/+1
* Remove some usage of QSSGRef for shader pipelinesChristian Strømme2023-05-191-2/+2
* Trigger Cancelled baking status with zero registered modelsHatem ElKharashy2023-05-121-0/+6
* Replace QSSGRef usage in the render context interfaceChristian Strømme2023-04-181-1/+1
* Remove data() function from QSSGRefChristian Strømme2023-03-311-3/+3
* Lights, don't copy the light data to each node entryChristian Strømme2023-02-201-1/+1
* Interactive lightmap baking improvementsKristoffer Skau2023-02-081-99/+217
* Trigger lightmap baking interactively from DebugViewKristoffer Skau2023-01-121-10/+33
* Fix file path resolution for BakedLightmapEirik Aavitsland2022-11-181-3/+4
* Improve the renderable typesChristian Strømme2022-10-211-3/+3
* lm: Enable normal mapsLaszlo Agocs2022-10-121-4/+67
* Reorganize lightmap rasterization shader variantsLaszlo Agocs2022-10-121-15/+20
* Simplify mipMode argument with loadRenderImageLaszlo Agocs2022-10-101-2/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-071-3/+3
* Port from container::count() and length() to size()Marc Mutz2022-10-071-27/+27
* Encapsulate passesChristian Strømme2022-09-091-0/+2
* Use SPDX license identifiersLucie Gérard2022-06-161-28/+2
* Restore the balsam option to generate lightmap UVsLaszlo Agocs2022-06-011-1/+3
* Add persistent storage for lightmap UV enabled meshesLaszlo Agocs2022-06-011-14/+58
* Add basic baked lightmap supportLaszlo Agocs2022-05-271-0/+1622