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path: root/src/runtimerender/resourcemanager/qssgrendershaderlibrarymanager.cpp
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* Add Fresnel Scale and BiasSadegh Taghavi2024-04-101-0/+2
* Add support to use a single-channel of a texture as a 3-channel mapSadegh Taghavi2024-03-201-0/+3
* Invert opacity mask optionSadegh Taghavi2024-03-151-0/+1
* Vertex color as maskSadegh Taghavi2024-02-231-0/+5
* Expose the render context interfaceChristian Strømme2023-10-241-1/+1
* Make QQsbCollection usable as a runtime cache as wellLaszlo Agocs2022-10-201-3/+3
* Port from container::count() and length() to size()Marc Mutz2022-10-071-2/+2
* Use SPDX license identifiersLucie Gérard2022-06-161-29/+3
* QBA/QString::count deprecation fixMårten Nordheim2022-03-181-1/+1
* Retire QSSGRenderInputStreamFactoryEirik Aavitsland2021-04-291-4/+1
* Add a simple file opening function to simplify data loadingEirik Aavitsland2021-04-281-2/+3
* Remove some unused shader key dataLaszlo Agocs2021-02-151-1/+0
* Make CustomMaterial and Effect functional with multiple windowsLaszlo Agocs2020-11-091-6/+17
* Unify effect shader style with custom materialsLaszlo Agocs2020-09-031-79/+19
* Load shaders from new shader collectionChristian Strømme2020-08-261-39/+8
* Add logic for reading the pregenerated shader informationAntti Määttä2020-08-121-0/+87
* Make the material pipeline more self-containedChristian Strømme2020-08-111-5/+4
* Add diffuse light processor support for Shaded custom materialsLaszlo Agocs2020-07-091-5/+21
* Start custom materials renewalLaszlo Agocs2020-07-031-11/+42
* Improve some naming and rewrite incorrect commentsLaszlo Agocs2020-07-011-2/+2
* Kill ShaderInfo.type and versionLaszlo Agocs2020-06-301-13/+1
* Remove unused geometry and compute flags and vars from materialsLaszlo Agocs2020-06-301-6/+2
* Fix typo in class nameAntti Määttä2020-06-111-8/+8
* Remove globally defined TStrStrPair and it's qHash() functionChristian Strømme2020-05-121-5/+0
* Dynamic object system be goneChristian Strømme2020-05-121-0/+216