Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-16 | 1 | -28/+2 |
* | Add subsets for geometry api | Antti Määttä | 2021-08-09 | 1 | -0/+24 |
* | Add run-time asset loading | Christian Strømme | 2021-04-07 | 1 | -1/+1 |
* | Add new Mesh writer and builder | Laszlo Agocs | 2021-02-01 | 1 | -30/+30 |
* | New extensible Mesh loader | Laszlo Agocs | 2021-01-29 | 1 | -30/+30 |
* | Update custom geometry documentation | Paul Olav Tvete | 2020-11-17 | 1 | -28/+28 |
* | Set SSGBounds3 default constructor to empty | Jonas Karlsson | 2020-09-15 | 1 | -1/+1 |
* | Add partial updates to custom geometry API | Laszlo Agocs | 2020-08-19 | 1 | -1/+49 |
* | Remove unnecessary "name" property from QQuick3DGeometry | Andy Nichols | 2020-07-03 | 1 | -20/+0 |
* | Add enum type to values | Tomi Korpipaa | 2020-02-26 | 1 | -6/+6 |
* | Remove unsupported enums | Antti Määttä | 2020-02-26 | 1 | -10/+0 |
* | Make QQuick3DGeometry public api | Antti Määttä | 2020-01-31 | 1 | -0/+95 |
* | Implement custom geometry | Antti Määttä | 2019-11-11 | 1 | -0/+169 |