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USERDEFINE
Jocelyn Beedie edited this page Jun 13, 2020
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These are small little files that are associated with NODE files. They have the same format as TXT files, and are used to apply special properties to nodes.
| value | purpose |
|---|---|
| 1 | A common flag used to mark certain nodes; purpose is unknown. |
| FortuneTeller | Used to mark a node as a fortune teller; only used once by Jimmy Neutron |
| FuelCan | used to mark a node as a fuel can; only used once by Jimmy Neutron |
| Glasses | Used to mark a node as glasses; used three times in Jimmy Neutron |
| PaulSucks | Unsure, but I feel bad for Paul. Used only once in Jimmy Neutron |
| TETHER_DIST x | Used to mark a tether distance; x can be any decimal number, but '2', '3', '4.5', '5', '5.5', '6', '7', and '8' are the only values that are used. Used only in Jimmy Neutron |
| Tunnel_door01 | Unsure. Used only once in Jimmy Neutron |
| blue | used to mark neutron particles as blue. Used only once in Jimmy Neutron |
| red | used to mark neutron particles as red. Used only once in Jimmy Neutron |
| NO_STAND_ON | Used to mark a node as not being able to be walked on, and forces the player to slide off. Used only in Revenge of the Flying Dutchman. |
| UNCOLLIDE | Used to mark a node as not being collidable. Used only in Revenge of the Flying Dutchman. |