Feedback Mechanisms in UX

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Summary

Feedback mechanisms in UX are structured methods used to gather users' thoughts, feelings, and experiences to improve digital products and services. These mechanisms include surveys, in-app prompts, interviews, and usability tests, all designed to help teams understand user needs and refine their products.

  • Keep it relevant: Ask for feedback right after a user completes or struggles with a task, so their responses are timely and specific.
  • Close the loop: Always communicate outcomes to users, whether their suggestions are adopted or not, to build trust and transparency.
  • Prioritize clarity: Limit questions to what matters most, use simple language, and show users where they are in the feedback process to encourage participation.
Summarized by AI based on LinkedIn member posts
  • View profile for Bahareh Jozranjbar, PhD

    UX Researcher @ Perceptual User Experience Lab | Human-AI Interaction Researcher @ University of Arkansas at Little Rock

    8,398 followers

    User experience surveys are often underestimated. Too many teams reduce them to a checkbox exercise - a few questions thrown in post-launch, a quick look at average scores, and then back to development. But that approach leaves immense value on the table. A UX survey is not just a feedback form; it’s a structured method for learning what users think, feel, and need at scale- a design artifact in its own right. Designing an effective UX survey starts with a deeper commitment to methodology. Every question must serve a specific purpose aligned with research and product objectives. This means writing questions with cognitive clarity and neutrality, minimizing effort while maximizing insight. Whether you’re measuring satisfaction, engagement, feature prioritization, or behavioral intent, the wording, order, and format of your questions matter. Even small design choices, like using semantic differential scales instead of Likert items, can significantly reduce bias and enhance the authenticity of user responses. When we ask users, "How satisfied are you with this feature?" we might assume we're getting a clear answer. But subtle framing, mode of delivery, and even time of day can skew responses. Research shows that midweek deployment, especially on Wednesdays and Thursdays, significantly boosts both response rate and data quality. In-app micro-surveys work best for contextual feedback after specific actions, while email campaigns are better for longer, reflective questions-if properly timed and personalized. Sampling and segmentation are not just statistical details-they’re strategy. Voluntary surveys often over-represent highly engaged users, so proactively reaching less vocal segments is crucial. Carefully designed incentive structures (that don't distort motivation) and multi-modal distribution (like combining in-product, email, and social channels) offer more balanced and complete data. Survey analysis should also go beyond averages. Tracking distributions over time, comparing segments, and integrating open-ended insights lets you uncover both patterns and outliers that drive deeper understanding. One-off surveys are helpful, but longitudinal tracking and transactional pulse surveys provide trend data that allows teams to act on real user sentiment changes over time. The richest insights emerge when we synthesize qualitative and quantitative data. An open comment field that surfaces friction points, layered with behavioral analytics and sentiment analysis, can highlight not just what users feel, but why. Done well, UX surveys are not a support function - they are core to user-centered design. They can help prioritize features, flag usability breakdowns, and measure engagement in a way that's scalable and repeatable. But this only works when we elevate surveys from a technical task to a strategic discipline.

  • View profile for Rishav Gupta
    Rishav Gupta Rishav Gupta is an Influencer

    The "Why" behind the "How" | Product @ ETS

    11,664 followers

    Everyone talks about “closing the feedback loop.” Here's what actually happens: - User (or stakeholder) gives feedback - You promise to “take it back to the team” - You discuss it internally - You decide not to build it - You never tell the user The feedback loop isn't closed. It's ghosted. Most “user feedback” ends up in a black hole called “we will consider it for future releases.” Stop asking for feedback you are not going to act on. It's worse than not asking at all. But if you do collect feedback, close the loop even when the answer is "no." Tell users when you won't build something and why. Explain what you are prioritizing instead. A "no" with context beats silence every time. Real feedback loops look like this: - Ask for specific input - Set clear expectations about next steps - Follow up with decisions and reasoning - Show how feedback shaped your roadmap Your users will respect you more for honest communication than empty promises. #ProductManagement #UserFeedback #UX #ProductStrategy

  • View profile for Elizabeth Laraki

    Design Partner, Electric Capital

    7,839 followers

    When something feels off, I like to dig into why. I came across this feedback UX that intrigued me because it seemingly never ended (following a very brief interaction with a customer service rep). So here's a nerdy breakdown of feedback UX flows — what works vs what doesn't. A former colleague once introduced me to the German term "salamitaktik," which roughly translates to asking for a whole salami one slice at a time. I thought about this recently when I came across Backcountry’s feedback UX. It starts off simple: “Rate your experience.” But then it keeps going. No progress indicator, no clear stopping point—just more questions. What makes this feedback UX frustrating? – Disproportionate to the interaction (too much effort for a small ask) – Encourages extreme responses (people with strong opinions stick around, others drop off) – No sense of completion (users don’t know when they’re done) Compare this to Uber’s rating flow: You finish a ride, rate 1-5 stars, and you’re done. A streamlined model—fast, predictable, actionable (the whole salami). So what makes a good feedback flow? – Respect users’ time – Prioritize the most important questions up front – Keep it short—remove anything unnecessary – Let users opt in to provide extra details – Set clear expectations (how many steps, where they are) – Allow users to leave at any time Backcountry’s current flow asks eight separate questions. But really, they just need two: 1. Was the issue resolved? 2. How well did the customer service rep perform? That’s enough to know if they need to follow up and assess service quality—without overwhelming the user. More feedback isn’t always better—better-structured feedback is. Backcountry’s feedback UX runs on Medallia, but this isn’t a tooling issue—it’s a design issue. Good feedback flows focus on signal, not volume. What are the best and worst feedback UXs you’ve seen?

  • View profile for Vitaly Friedman
    Vitaly Friedman Vitaly Friedman is an Influencer
    217,649 followers

    ⚡ How To Get Useful Feedback From Users. Practical alternatives to feedback widgets, survey prompts and NPS emails ↓ ✅ Feedback widgets help teams gather feedback at scale. ✅ E.g. in-app surveys, pop-ups, hints, panels, sidebar buttons. ✅ In-app surveys typically have response rates of 15-30%. 🤔 Side “feedback” buttons often have very low response rates. 🤔 Pop-ups perform better, but always (!) come at a wrong time. ✅ Ask for feedback only once a customer succeeded or failed. ✅ E.g. confirmation pages, finished transaction, failed import. ✅ Succeed → ask for improvements, user sentiment, slowdowns. ✅ Failures → ask to submit a problem, leave email, get a reward. 🚫 Instead of NPS, ask: “How easy was it to complete your task?” 🚫 Generic widgets → low response rates, low quality feedback. ✅ Ask specific questions about a process a user just finished. ✅ Ask to choose 5 tags (e.g. good price, noisy) that describe UX. ✅ Suggest to add details, tags, severity level, images, screenshots. ✅ Start with closed-ended questions (ratings, multiple-choice). Personally, I find in-person usability sessions infinitely more insightful as we can see people completing tasks and ask for feedback directly. But: it doesn’t work at scale. On the other hand, general feedback, such as NPS score, is rarely actionable, and simple thumbs up/down aren’t very insightful. And it’s very difficult to get actionable feedback when users experience severe failures. The best way to gather feedback is to ask for help and to be helpful. Ask for very specific feedback about a very specific feature that a user has just interacted with. Suggest a way out when a user experienced failures or failed transactions. Tailor questions to their context. For example, on a product page, ask about product clarity or ease of finding information there. But keep in mind that users who engage with feedback widgets may not represent the entire user base. First visitors are unlikely to provide any meaningful feedback, and annoyed customers often exaggerate their troubles. And depending on when and how the feedback is asked, the outcome can be remarkably biased, flawed and drive to wrong conclusions. So don’t draw big conclusions from surveys alone. Getting them right is very challenging, so whenever possible, complement them with user interviews, observations and UX research. Useful resources: Microsurveys Database (Notion) https://lnkd.in/e9-hAH7Z Effective Ways of Collecting User Feedback, by Lyssna https://lnkd.in/eB3vcYty UX Guidelines For User-Feedback Requests, by Anna Kaley https://lnkd.in/ehK3bAKm How To Set Up In-App Feedback, by Daniela Nguyen Trong https://lnkd.in/e3pByE5W A Guide to In-app Surveys for SaaS, by Moritz Dausinger Guide: https://lnkd.in/ertVRKmv Data: https://lnkd.in/eAJHK7tT #ux #research

  • View profile for Subash Chandra

    Founder, CEO @Seative Digital ⸺ Research-Driven UI/UX Design Agency ⭐ Maintains a 96% satisfaction rate across 70+ partnerships ⟶ 💸 2.85B revenue impacted ⎯ 👨🏻💻 Designing every detail with the user in mind.

    20,642 followers

    We don’t guess what users want we ask… That’s how we build digital products users rely on. Here’s how we make feedback the superpower behind great UX 👇  Step 1: Listen Deeply We run: ‣ 1:1 user interviews ‣ In-app surveys & session recordings ‣ Live usability testing  Step 2: Turn Chaos into Clarity We map raw feedback into themes: ‣ Usability issues (e.g. confusing navigation) ‣ Feature gaps (e.g. missing integrations) ‣ Friction points (e.g. slow checkout) Step 3: Design, Test, Validate We co-create with your team: ‣ Interactive prototypes (Figma) ‣ Real user validation before dev ‣ Accessibility & performance checks  Step 4: Ship Fast, Measure Faster Every improvement is: ✔️ A/B tested ✔️ Backed by analytics ✔️ Tied to measurable ROI Who This Helps ‣ SaaS & Tech → Reduce churn, improve onboarding ‣ Fintech → Simplify UX, boost adoption ‣ Healthcare → Design for clarity & trust ‣ Enterprise tools → Optimize internal workflows What You Get ✅ UX audit + feedback dashboard ✅ High-fidelity mockups & tested flows ✅ Real user insights + recordings ✅ Optional: Monthly UX performance reports 💡 User feedback is the fastest way to build what people love. Let’s make it part of your product growth strategy.

  • View profile for Ryan Glasgow

    CEO of Sprig - AI-Native Surveys for Modern Research

    13,854 followers

    Quarterly readouts are dead. Research used to be one-off: a usability test here, a survey there, a deck that got shared once and forgotten. But product velocity changed the game. The best teams now measure UX continuously by embedding lightweight feedback directly into onboarding, activation, conversion, and sentiment touch points. It’s not just faster. It creates visibility across the org, helps prioritize with confidence, and closes the loop with users. At Sprig, we see this shift every day: from isolated studies to always-on understanding. If you’re still doing research in bursts, it might be time to rethink the model. Is your research function built for speed, or stuck in the past?

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