Vulkanised 2025
The 7th Vulkan Conference | Cambridge, UK | Feb 11-13, 2025
The Premier Vulkan Developer ConferenceVulkanised is the largest event dedicated to developers using the Vulkan API and is a unique technical event that brings the Vulkan developer community together to exchange ideas, solve problems and help steer the future development of the Vulkan API and ecosystem. During the three-day conference developers will learn from leading Vulkan experts and gain real-world insights into the latest Vulkan developments, extensions, applications, techniques, technologies, and tools.
At Vulkanised we are always pleased to hear from new developers, and about use cases, new ideas, and innovative approaches to using Vulkan. We value a diversity of voices, perspectives and experiences and are dedicated to providing a harassment-free conference experience for everyone. See our Code of Conduct and Accessibility and Accommodations policies.
About Vulkanised
Vulkanised is organized by the Khronos Group, the open, non-profit, member-driven consortium creating a wide range of advanced royalty free standards, including Vulkan. Vulkanised is designed by and for Vulkan developers with the goal to provide a warm and welcoming event for all to maximize community engagement. See Vulkanised 2024 and Vulkanised 2023 for previous programs. As a not-for-profit organization our registration fees are designed to just cover our costs.
Learn
The 2025 program will include the latest application case-studies, technical talk, keynote presentations and panel spanning a wide range of topics that matter to anyone using Vulkan. All our sessions are aimed at 3D graphics developers looking to learn more about Vulkan, and may already be familiar with Vulkan or 3D APIs such as OpenGL, OpenGL ES, Direct3D, or Metal.
Connect
Learning from your peers and making connections is crucial and Vulkanised provides a unique opportunity to engage with other developers, GPU vendors, ecosystem partners and members of the Vulkan Working Group. To get the most from the event simply participate in the Q&A and panel discussions, or network during the breaks, social evening, and conference dinner.
Platinum Sponsors
Vulkanised is made possible through the generous support of our Platinum partners.

If your organisation is interested in sponsoring Vulkanised 2026, please email: [email protected]
Location, Travel & Hotels
- Host: Arm
- 110 Fulbourn Road, CB1 9NJ, Cambridge.
- View location on Google Maps.
- Hotels: Cambridge is well served by local hotels that are just a short bus or taxi ride from the venue, and meet a wide range of budgets. There is no official conference hotel.
Marek Okon - Unsplash
Registration
The conference has now sold out. A waitlist is in operation.
| Three-day Pass | Early Bird | Standard |
| Standard Pass | $520 | $650 |
| Academic/Speaker Pass | $420 | $550 |
Questions? If you have any questions please email [email protected]
Conference Agenda
Jump to the: Tuesday | Wednesday | Thursday | Video Vault
Tuesday February 11, 2025
| 08:30 | Registration & Coffee |
| 09:00 | Welcome and Vulkan Update [T1] |
| Ralph Potter, Samsung Electronics & Vulkan Working Group Chair. View Presentation Slides | View Video Recording | |
| 09:30 | Vulkan Video Decoding with .NET8 leveraging Silk.NET and Avalonia [T30] |
| Andrew Bennett, L3Harris-ForceX. View Presentation Slides | View Video Recording | |
| 10:00 | Using Ycbcr Samplers with Bindless Vulkan [T4] |
| Sergey Kosarevsky, Meta. View Presentation Slides | View Video Recording | |
| 10:30 | Break and Networking |
| 11:15 | Device-Generated Commands in Vulkan [T10] |
| Ricardo Garcia, Igalia. View Presentation Slides | View Video Recording | |
| 11:45 | What is Maximal Reconvergence and Why It Matters [T8] |
| Hugo Devillers, Saarland University. View Presentation Slides | View Video Recording | |
| 12:15 | Transforming Color Volumes in Vulkan Shaders [T14] |
| Richard Everheart, AAD. View Presentation Slides | View Video Recording | |
| 12:45 | Lunch and Networking |
| 13:45 | The Road to the Future [T2] |
| Tobias Hector, AMD & Vulkan Strategic Officer View Presentation Slides | View Video Recording | |
| 14:15 | Integrating Bindless Vulkan with Ray Tracing on Mobile Devices [T7] |
| Roman Kuznetsov, Sergey Kosarevsky, Meta. View Presentation Slides | View Video Recording | |
| 14:45 | Execution Reordering for Ray Tracing Performance [T49] |
| Eric Werness, NVIDIA. View Presentation Slides | View Video Recording | |
| 15:15 | Break and Networking |
| 16:00 | Vulkan SDK - Enhancements Over the Last Year [T36] |
| Karen Ghavam, LunarG. View Presentation Slides | View Video Recording | |
| 16:30 | Debugging your GPU Workflow [T39] |
| Spencer Fricke, LunarG. View Presentation Slides | View Video Recording | |
| 17:00 | Vulkan Crash Diagnostic Layer [T40] |
| Jeremy Gebben, LunarG. View Presentation Slides | View Video Recording | |
| 17:30 | Close & Drinks Reception at Conference Venue |
| 18:30 | Free evening. Attendees should make their own arrangements (e.g. taxi) to travel from the venue into Cambridge or back to their hotel. |
Wednesday February 12, 2025
| 08:30 | Welcome Coffee & Networking | ||||||
| 09:00 | Machine Learning in Vulkan with Cooperative Matrix 2 [T47] | ||||||
| Jeff Bolz, NVIDIA. View Presentation Slides | View Video Recording | |||||||
| 09:30 | Vk-Bootstrap: Vulkan Project Startup Made Easy [T20] | ||||||
| Charles Giessen, LunarG. View Presentation Slides | View Video Recording | |||||||
| 10:00 | The Long Tail of AI: SPIR-V in IREE and MLIR [T12] | ||||||
| Jakub Kuderski, AMD. View Presentation Slides | View Video Recording | |||||||
| 10:30 | Break and Networking | ||||||
| 11:15 | Update on HLSL - Clang, Vulkan profiles, and Inline SPIR-V [T13] | ||||||
| Nathan Gauër, Google. View Presentation Slides | View Video Recording | |||||||
| 11:45 | Slang is for Neural Graphics [T42] | ||||||
| Shannon Woods, NVIDIA. View Presentation Slides | View Video Recording | |||||||
| 12:15 | Teaching Update & Thesis Vulkan Video Extension for Mesa Lavapipe [T23] | ||||||
| Helmut Hlavacs & Berhard Clemens Schrenk, University of Vienna. View Presentation Slides | View Video Recording | |||||||
| 12:45 | Lunch and Networking | ||||||
| 13:45 | Vulkan Safety Critical [T22] | ||||||
| Mark Bellamy, Arm. View Presentation Slides | View Video Recording | |||||||
| 14:15 | New Extensions and Developments in Vulkan Video [T31] | ||||||
| Srinath Kumarapuram, NVIDIA. View Presentation Slides | View Video Recording | |||||||
| 14:45 | Vulkan Video is Open: Application Showcase. [] | ||||||
| Stephane Cerveau, igalia View Presentation Slides | View Video Recording | |||||||
| 15:15 | Break and Networking | ||||||
| 16:00 | Swapchains Explained: How to Manage Them Effectively [T29] | ||||||
| Darius Bozek, Samsung Electronics View Presentation Slides | View Video Recording | |||||||
| 16:30 | Vulkan Panel Discussion | ||||||
View Video Recording| 17:30 | Close | 18:00 | Conference Dinner - Private coaches will take attendees from the conference to the dinner at Queens College, Cambridge. Attendees should make their own travel arrangements to return to their hotels after the dinner. We expect the dinner to finish between 9:30-10:00pm. | |
Thursday February 13, 2025
| 08:30 | Welcome Coffee & Networking |
| 09:00 | Using Neural Networks in Shaders [T48] |
| Jeff Bolz, NVIDIA View Presentation Slides | View Video Recording | |
| 09:30 | Practical Neural Texture Compression [T52] |
| Alexey Panteleev, NVIDIA. View Presentation Slides | View Video Recording | |
| 10:00 | Arm ASR: Platform Agnostic Efficient Temporal Upscaling on Mobile [T24] |
| Sergio Alapont Granero, Arm. View Presentation Slides | View Video Recording | |
| 10:30 | Break and Networking |
| 11:15 | Compute shaders in astronomy: Vulkan for Gravitational Waves [T43] |
| Patrick Clearwater, Swinburne University of Technology. View Presentation Slides | View Video Recording | |
| 11:45 | Blender Transition Towards Vulkan [T3] |
| Jeroen Bakker, Blender. View Presentation Slides | View Video Recording | |
| 12:15 | Shipping a Vulkan game in 100 days with Rust [T54] |
| Kane Rogers-Wong, Adequate Games. View Presentation Slides | View Video Recording | |
| 12:45 | Lunch and Networking |
| 13:45 | So You Want to Write a Vulkan Renderer in 2025 [T41] |
| Charles Giessen, LunarG View Presentation Slides | View Video Recording | |
| 14:15 | Current State of Lavapipe: Mesa's Software Renderer for Vulkan [T5] |
| Lucas Fryzek, Igalia View Presentation Slides | View Video Recording | |
| 14:45 | libGPULayers: Diagnostic Vulkan Layers for Android [T19] |
| Pete Harris, Arm. View Presentation Slides | View Video Recording | |
| 15:15 | Break and Networking |
| 16:00 | Vulkan Best Practices for Mobile Development [T18] |
| Pete Harris, Arm. View Presentation Slides | View Video Recording | |
| 16:30 | Vulkan on Android [T15] |
| Ian Elliott, Google. View Presentation Slides | View Video Recording | |
| 17:00 | An Android GPU Profiler Coming your Way! [T26] |
| Chris Steinberg, Samsung Electronics. View Presentation Slides | View Video Recording | |
| 17:30 | Closing remarks |
| | |
| 17:45 | Close |
Video Vault
Due to the number of high-quality submissions we received this year we were unable to include all the talks we would have liked to within the time constraints of a three-day conference. To ensure developers didn't miss out on some addityional great talks 'Best of the rest' to submit a video recording on their talk to our video vault. We hope you find these useful.
| Inspecting Shader Values Using GPU driven Rendering [T51] | |
| Mauricio Maurer, Meta View Video Presentation | |
| Implementing Foveated Rendering with OpenXR and Vulkan [T51] | |
| Preetish Kakkar, Adobe View Video Presentation | |
| Practical Global Optimization and Analysis of Render Graphs [T51] | |
| Reiner Dolp, Karlsruhe Institute of Technology (KIT) View Video Presentation |
The Vulkanised Archive
Vulkanised 2025 is the 7th Vulkan conference and builds on the success of previous events and a wide range of Vulkan webinars.
- Vulkanised 2024 - Sunnyvale, USA.
- Vulkanised 2023 - Munich, Germany.
- Vulkanised 2021 Virtual
- Vulkanised in-person events hosted by Arm in Cambridge, UK 2017, 2018 and 2019
- Vulkan meet-ups, e.g. AMD hosted Vulkan Munich Meetups 2018/2019
- Ubisoft Vulkan Developer Day in Montreal 2018
See other upcoming and recent Vulkan Events.